ejs vs handlebars vs mustache vs pug
Template Engines for Node.js Comparison
1 Year
ejshandlebarsmustachepugSimilar Packages:
What's Template Engines for Node.js?

Template engines are tools that allow developers to generate HTML dynamically by embedding JavaScript code within HTML. They are essential for rendering views in web applications, enabling separation of concerns between the application logic and the presentation layer. Each of these template engines offers unique features and design philosophies that cater to different development needs, making it crucial to understand their capabilities and limitations when choosing the right one for a project.

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ejs20,143,0517,857143 kB111a year agoApache-2.0
handlebars16,484,34818,1362.78 MB982 years agoMIT
mustache5,998,99216,580-1144 years agoMIT
pug1,650,291-59.7 kB-9 months agoMIT
Feature Comparison: ejs vs handlebars vs mustache vs pug

Syntax

  • ejs:

    EJS uses plain HTML with embedded JavaScript, making it easy to learn for those familiar with HTML and JavaScript. The syntax is straightforward, allowing for quick integration into existing projects without a steep learning curve.

  • handlebars:

    Handlebars employs a more structured syntax that separates HTML from JavaScript logic. It uses curly braces for expressions and supports custom helpers, which can make templates cleaner and easier to read, but may require a bit of a learning curve.

  • mustache:

    Mustache's syntax is minimalistic and uses double curly braces for variable interpolation. It is designed to be logic-less, meaning it avoids embedding JavaScript logic in templates, which can simplify the development process but may limit functionality.

  • pug:

    Pug uses an indentation-based syntax that eliminates the need for closing tags, resulting in cleaner and more concise templates. While this can enhance readability, it may take some time for developers accustomed to traditional HTML to adapt.

Logic Handling

  • ejs:

    EJS allows for full JavaScript logic within templates, enabling complex conditional rendering and loops. This flexibility can be powerful but may lead to less maintainable code if overused.

  • handlebars:

    Handlebars promotes a logic-less philosophy, encouraging developers to keep logic out of templates. It provides built-in helpers for common tasks, which helps maintain cleaner templates and better separation of concerns.

  • mustache:

    Mustache strictly adheres to the logic-less principle, meaning no conditional logic or loops can be included in templates. This can simplify templates but may require additional JavaScript code to handle logic externally.

  • pug:

    Pug allows for JavaScript logic in templates, providing features like conditionals and loops. This flexibility can enhance functionality but may also lead to more complex templates if not managed carefully.

Performance

  • ejs:

    EJS is generally fast due to its straightforward rendering process. However, performance can degrade with complex templates that involve heavy logic or numerous includes.

  • handlebars:

    Handlebars is optimized for performance, especially when using precompiled templates. This can lead to faster rendering times, particularly for applications with many views.

  • mustache:

    Mustache is lightweight and performs well due to its simplicity. Its logic-less nature allows for quick rendering, making it suitable for applications where performance is critical.

  • pug:

    Pug can be slower than other engines due to its preprocessing step, but it compensates with features that enhance maintainability and readability. For large applications, the performance trade-off may be worth the benefits.

Extensibility

  • ejs:

    EJS is relatively straightforward and does not offer extensive built-in extensibility features. However, it can be easily extended with custom functions and middleware as needed.

  • handlebars:

    Handlebars supports custom helpers and partials, allowing developers to extend functionality and reuse code effectively. This makes it a strong choice for larger projects requiring modular templates.

  • mustache:

    Mustache's extensibility is limited due to its logic-less design. While it can be used in various languages, adding functionality typically requires external JavaScript code.

  • pug:

    Pug offers a range of built-in features like mixins and template inheritance, making it highly extensible. Developers can create reusable components and maintain a clean codebase.

Community and Ecosystem

  • ejs:

    EJS has a solid community and is widely used in Node.js applications, ensuring good support and a wealth of resources for developers.

  • handlebars:

    Handlebars has a strong community and a rich ecosystem of plugins and extensions, making it a popular choice for developers looking for more advanced templating capabilities.

  • mustache:

    Mustache has a smaller community compared to others, but its cross-language support makes it a versatile option for projects that may need to integrate with different technologies.

  • pug:

    Pug has a vibrant community and is often favored in the Node.js ecosystem, providing numerous resources, plugins, and integrations that enhance its usability.

How to Choose: ejs vs handlebars vs mustache vs pug
  • ejs:

    Choose EJS if you need a simple, straightforward templating engine that allows you to embed JavaScript directly into your HTML. It is ideal for projects where you want to maintain a minimalistic approach and prioritize speed over complexity.

  • handlebars:

    Select Handlebars if you require a more powerful templating engine that supports logic-less templates. Handlebars is great for projects that need to separate the view from the logic, offering features like helpers and partials for better code organization.

  • mustache:

    Opt for Mustache if you prefer a logic-less approach to templating. It is suitable for applications that prioritize simplicity and portability, as Mustache templates can be used in various programming languages, making it a versatile choice for multi-language projects.

  • pug:

    Choose Pug if you want a high-level templating engine that emphasizes clean syntax and indentation-based structure. Pug is ideal for developers who appreciate a more concise way to write HTML and want to leverage features like mixins and inheritance.

README for ejs

Embedded JavaScript templates
Known Vulnerabilities

Security

Security professionals, before reporting any security issues, please reference the SECURITY.md in this project, in particular, the following: "EJS is effectively a JavaScript runtime. Its entire job is to execute JavaScript. If you run the EJS render method without checking the inputs yourself, you are responsible for the results."

In short, DO NOT submit 'vulnerabilities' that include this snippet of code:

app.get('/', (req, res) => {
  res.render('index', req.query);
});

Installation

$ npm install ejs

Features

  • Control flow with <% %>
  • Escaped output with <%= %> (escape function configurable)
  • Unescaped raw output with <%- %>
  • Newline-trim mode ('newline slurping') with -%> ending tag
  • Whitespace-trim mode (slurp all whitespace) for control flow with <%_ _%>
  • Custom delimiters (e.g. [? ?] instead of <% %>)
  • Includes
  • Client-side support
  • Static caching of intermediate JavaScript
  • Static caching of templates
  • Complies with the Express view system

Example

<% if (user) { %>
  <h2><%= user.name %></h2>
<% } %>

Try EJS online at: https://ionicabizau.github.io/ejs-playground/.

Basic usage

let template = ejs.compile(str, options);
template(data);
// => Rendered HTML string

ejs.render(str, data, options);
// => Rendered HTML string

ejs.renderFile(filename, data, options, function(err, str){
    // str => Rendered HTML string
});

It is also possible to use ejs.render(dataAndOptions); where you pass everything in a single object. In that case, you'll end up with local variables for all the passed options. However, be aware that your code could break if we add an option with the same name as one of your data object's properties. Therefore, we do not recommend using this shortcut.

Important

You should never give end-users unfettered access to the EJS render method, If you do so you are using EJS in an inherently un-secure way.

Options

  • cache Compiled functions are cached, requires filename
  • filename The name of the file being rendered. Not required if you are using renderFile(). Used by cache to key caches, and for includes.
  • root Set template root(s) for includes with an absolute path (e.g, /file.ejs). Can be array to try to resolve include from multiple directories.
  • views An array of paths to use when resolving includes with relative paths.
  • context Function execution context
  • compileDebug When false no debug instrumentation is compiled
  • client When true, compiles a function that can be rendered in the browser without needing to load the EJS Runtime (ejs.min.js).
  • delimiter Character to use for inner delimiter, by default '%'
  • openDelimiter Character to use for opening delimiter, by default '<'
  • closeDelimiter Character to use for closing delimiter, by default '>'
  • debug Outputs generated function body
  • strict When set to true, generated function is in strict mode
  • _with Whether or not to use with() {} constructs. If false then the locals will be stored in the locals object. Set to false in strict mode.
  • destructuredLocals An array of local variables that are always destructured from the locals object, available even in strict mode.
  • localsName Name to use for the object storing local variables when not using with Defaults to locals
  • rmWhitespace Remove all safe-to-remove whitespace, including leading and trailing whitespace. It also enables a safer version of -%> line slurping for all scriptlet tags (it does not strip new lines of tags in the middle of a line).
  • escape The escaping function used with <%= construct. It is used in rendering and is .toString()ed in the generation of client functions. (By default escapes XML).
  • outputFunctionName Set to a string (e.g., 'echo' or 'print') for a function to print output inside scriptlet tags.
  • async When true, EJS will use an async function for rendering. (Depends on async/await support in the JS runtime.
  • includer Custom function to handle EJS includes, receives (originalPath, parsedPath) parameters, where originalPath is the path in include as-is and parsedPath is the previously resolved path. Should return an object { filename, template }, you may return only one of the properties, where filename is the final parsed path and template is the included content.

This project uses JSDoc. For the full public API documentation, clone the repository and run jake doc. This will run JSDoc with the proper options and output the documentation to out/. If you want the both the public & private API docs, run jake devdoc instead.

Tags

  • <% 'Scriptlet' tag, for control-flow, no output
  • <%_ 'Whitespace Slurping' Scriptlet tag, strips all whitespace before it
  • <%= Outputs the value into the template (escaped)
  • <%- Outputs the unescaped value into the template
  • <%# Comment tag, no execution, no output
  • <%% Outputs a literal '<%'
  • %%> Outputs a literal '%>'
  • %> Plain ending tag
  • -%> Trim-mode ('newline slurp') tag, trims following newline
  • _%> 'Whitespace Slurping' ending tag, removes all whitespace after it

For the full syntax documentation, please see docs/syntax.md.

Includes

Includes either have to be an absolute path, or, if not, are assumed as relative to the template with the include call. For example if you are including ./views/user/show.ejs from ./views/users.ejs you would use <%- include('user/show') %>.

You must specify the filename option for the template with the include call unless you are using renderFile().

You'll likely want to use the raw output tag (<%-) with your include to avoid double-escaping the HTML output.

<ul>
  <% users.forEach(function(user){ %>
    <%- include('user/show', {user: user}) %>
  <% }); %>
</ul>

Includes are inserted at runtime, so you can use variables for the path in the include call (for example <%- include(somePath) %>). Variables in your top-level data object are available to all your includes, but local variables need to be passed down.

NOTE: Include preprocessor directives (<% include user/show %>) are not supported in v3.0+.

Custom delimiters

Custom delimiters can be applied on a per-template basis, or globally:

let ejs = require('ejs'),
    users = ['geddy', 'neil', 'alex'];

// Just one template
ejs.render('<p>[?= users.join(" | "); ?]</p>', {users: users}, {delimiter: '?', openDelimiter: '[', closeDelimiter: ']'});
// => '<p>geddy | neil | alex</p>'

// Or globally
ejs.delimiter = '?';
ejs.openDelimiter = '[';
ejs.closeDelimiter = ']';
ejs.render('<p>[?= users.join(" | "); ?]</p>', {users: users});
// => '<p>geddy | neil | alex</p>'

Caching

EJS ships with a basic in-process cache for caching the intermediate JavaScript functions used to render templates. It's easy to plug in LRU caching using Node's lru-cache library:

let ejs = require('ejs'),
    LRU = require('lru-cache');
ejs.cache = LRU(100); // LRU cache with 100-item limit

If you want to clear the EJS cache, call ejs.clearCache. If you're using the LRU cache and need a different limit, simple reset ejs.cache to a new instance of the LRU.

Custom file loader

The default file loader is fs.readFileSync, if you want to customize it, you can set ejs.fileLoader.

let ejs = require('ejs');
let myFileLoad = function (filePath) {
  return 'myFileLoad: ' + fs.readFileSync(filePath);
};

ejs.fileLoader = myFileLoad;

With this feature, you can preprocess the template before reading it.

Layouts

EJS does not specifically support blocks, but layouts can be implemented by including headers and footers, like so:

<%- include('header') -%>
<h1>
  Title
</h1>
<p>
  My page
</p>
<%- include('footer') -%>

Client-side support

Go to the Latest Release, download ./ejs.js or ./ejs.min.js. Alternately, you can compile it yourself by cloning the repository and running jake build (or $(npm bin)/jake build if jake is not installed globally).

Include one of these files on your page, and ejs should be available globally.

Example

<div id="output"></div>
<script src="ejs.min.js"></script>
<script>
  let people = ['geddy', 'neil', 'alex'],
      html = ejs.render('<%= people.join(", "); %>', {people: people});
  // With jQuery:
  $('#output').html(html);
  // Vanilla JS:
  document.getElementById('output').innerHTML = html;
</script>

Caveats

Most of EJS will work as expected; however, there are a few things to note:

  1. Obviously, since you do not have access to the filesystem, ejs.renderFile() won't work.
  2. For the same reason, includes do not work unless you use an include callback. Here is an example:
let str = "Hello <%= include('file', {person: 'John'}); %>",
    fn = ejs.compile(str, {client: true});

fn(data, null, function(path, d){ // include callback
  // path -> 'file'
  // d -> {person: 'John'}
  // Put your code here
  // Return the contents of file as a string
}); // returns rendered string

See the examples folder for more details.

CLI

EJS ships with a full-featured CLI. Options are similar to those used in JavaScript code:

  • -o / --output-file FILE Write the rendered output to FILE rather than stdout.
  • -f / --data-file FILE Must be JSON-formatted. Use parsed input from FILE as data for rendering.
  • -i / --data-input STRING Must be JSON-formatted and URI-encoded. Use parsed input from STRING as data for rendering.
  • -m / --delimiter CHARACTER Use CHARACTER with angle brackets for open/close (defaults to %).
  • -p / --open-delimiter CHARACTER Use CHARACTER instead of left angle bracket to open.
  • -c / --close-delimiter CHARACTER Use CHARACTER instead of right angle bracket to close.
  • -s / --strict When set to true, generated function is in strict mode
  • -n / --no-with Use 'locals' object for vars rather than using with (implies --strict).
  • -l / --locals-name Name to use for the object storing local variables when not using with.
  • -w / --rm-whitespace Remove all safe-to-remove whitespace, including leading and trailing whitespace.
  • -d / --debug Outputs generated function body
  • -h / --help Display this help message.
  • -V/v / --version Display the EJS version.

Here are some examples of usage:

$ ejs -p [ -c ] ./template_file.ejs -o ./output.html
$ ejs ./test/fixtures/user.ejs name=Lerxst
$ ejs -n -l _ ./some_template.ejs -f ./data_file.json

Data input

There is a variety of ways to pass the CLI data for rendering.

Stdin:

$ ./test/fixtures/user_data.json | ejs ./test/fixtures/user.ejs
$ ejs ./test/fixtures/user.ejs < test/fixtures/user_data.json

A data file:

$ ejs ./test/fixtures/user.ejs -f ./user_data.json

A command-line option (must be URI-encoded):

./bin/cli.js -i %7B%22name%22%3A%20%22foo%22%7D ./test/fixtures/user.ejs

Or, passing values directly at the end of the invocation:

./bin/cli.js -m $ ./test/fixtures/user.ejs name=foo

Output

The CLI by default send output to stdout, but you can use the -o or --output-file flag to specify a target file to send the output to.

IDE Integration with Syntax Highlighting

VSCode:Javascript EJS by DigitalBrainstem

Related projects

There are a number of implementations of EJS:

  • TJ's implementation, the v1 of this library: https://github.com/tj/ejs
  • EJS Embedded JavaScript Framework on Google Code: https://code.google.com/p/embeddedjavascript/
  • Sam Stephenson's Ruby implementation: https://rubygems.org/gems/ejs
  • Erubis, an ERB implementation which also runs JavaScript: http://www.kuwata-lab.com/erubis/users-guide.04.html#lang-javascript
  • DigitalBrainstem EJS Language support: https://github.com/Digitalbrainstem/ejs-grammar

License

Licensed under the Apache License, Version 2.0 (http://www.apache.org/licenses/LICENSE-2.0)


EJS Embedded JavaScript templates copyright 2112 mde@fleegix.org.