bull vs agenda vs bee-queue vs bree vs kue vs node-resque
ジョブキューライブラリ
bullagendabee-queuebreekuenode-resque類似パッケージ:
ジョブキューライブラリ

ジョブキューライブラリは、バックグラウンドでのタスク処理を管理するためのツールです。これらのライブラリは、タスクをキューに追加し、非同期に実行することで、アプリケーションのパフォーマンスを向上させ、ユーザーエクスペリエンスを改善します。特に、時間のかかる処理や定期的なタスクを効率的に処理するために使用されます。

npmのダウンロードトレンド
3 年
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bull1,172,47816,191309 kB1481年前MIT
agenda143,4229,585353 kB355-MIT
bee-queue38,5273,996107 kB362日前MIT
bree31,6803,22090.4 kB291日前MIT
kue19,8309,457-2889年前MIT
node-resque11,9871,405705 kB168ヶ月前Apache-2.0
機能比較: bull vs agenda vs bee-queue vs bree vs kue vs node-resque

アーキテクチャ

  • bull:

    Bullは、Redisを基盤にした強力なジョブキューで、複雑なタスク管理をサポートします。

  • agenda:

    AgendaはMongoDBを使用しており、シンプルなAPIを提供します。タスクはMongoDBに保存され、スケジュールされた時間に実行されます。

  • bee-queue:

    Bee-Queueは、Redisをバックエンドに使用しており、シンプルなキュー構造を持ち、高速な処理が可能です。

  • bree:

    Breeは、Node.jsのワーカーを利用しており、シンプルな構造で、タスクのスケジューリングが容易です。

  • kue:

    Kueは、Redisを使用しており、リアルタイムの進捗表示や優先順位付けが可能です。

  • node-resque:

    Node-resqueは、ResqueのNode.js実装で、複数のバックエンドをサポートし、柔軟なタスク管理が可能です。

使用シナリオ

  • bull:

    複雑なタスク管理やエラーハンドリングが必要な場合に適しています。

  • agenda:

    定期的なタスクやスケジュールされたジョブを管理するのに適しています。

  • bee-queue:

    低レイテンシーが求められるリアルタイムアプリケーションに最適です。

  • bree:

    シンプルなジョブスケジューリングが必要な場合に便利です。

  • kue:

    リアルタイムの進捗表示が必要な場合に便利です。

  • node-resque:

    柔軟なタスク管理が求められる場合に最適です。

エラーハンドリング

  • bull:

    強力なエラーハンドリング機能を持ち、失敗したタスクの再試行が可能です。

  • agenda:

    エラーハンドリングはシンプルですが、再試行機能はありません。

  • bee-queue:

    エラーハンドリングがシンプルで、失敗したタスクの再試行が可能です。

  • bree:

    エラーハンドリングはシンプルで、失敗したタスクを再試行できます。

  • kue:

    リアルタイムのエラーハンドリングが可能で、失敗したタスクの再試行ができます。

  • node-resque:

    エラーハンドリングが柔軟で、失敗したタスクの再試行が可能です。

パフォーマンス

  • bull:

    高いパフォーマンスを提供し、複雑なタスクにも対応できます。

  • agenda:

    MongoDBのパフォーマンスに依存しますが、シンプルなタスクには十分です。

  • bee-queue:

    非常に高速で、低レイテンシーが求められるアプリケーションに最適です。

  • bree:

    シンプルなタスクには十分なパフォーマンスを提供します。

  • kue:

    リアルタイムのパフォーマンスを提供し、進捗を表示できます。

  • node-resque:

    柔軟なパフォーマンスを提供し、複数のバックエンドをサポートします。

学習曲線

  • bull:

    機能が豊富ですが、学習曲線はやや急です。

  • agenda:

    シンプルなAPIで、学習曲線は緩やかです。

  • bee-queue:

    シンプルで直感的なAPIを持ち、学習が容易です。

  • bree:

    非常にシンプルで、すぐに使い始めることができます。

  • kue:

    直感的なAPIを持ち、学習が容易です。

  • node-resque:

    柔軟性が高く、学習曲線はやや急ですが、使いやすいです。

選び方: bull vs agenda vs bee-queue vs bree vs kue vs node-resque
  • bull:

    Bullは、強力なRedisベースのジョブキューで、優れたエラーハンドリングと再試行機能を提供し、複雑なタスク管理が必要な場合に適しています。

  • agenda:

    AgendaはMongoDBを使用したシンプルなジョブスケジューラで、定期的なタスクのスケジューリングが必要な場合に最適です。

  • bee-queue:

    Bee-Queueは、Redisを使用したシンプルで高速なジョブキューで、低レイテンシーが求められるアプリケーションに適しています。

  • bree:

    Breeは、シンプルで使いやすいジョブスケジューラで、Node.jsのワーカーを利用して定期的なタスクを実行したい場合におすすめです。

  • kue:

    Kueは、Redisを使用したジョブキューで、リアルタイムの進捗表示や優先順位付けが必要な場合に便利です。

  • node-resque:

    Node-resqueは、ResqueのNode.js実装で、複数のバックエンドをサポートし、柔軟なタスク管理が必要な場合に適しています。

bull のREADME



The fastest, most reliable, Redis-based queue for Node.
Carefully written for rock solid stability and atomicity.


Sponsors · Features · UIs · Install · Quick Guide · Documentation

Check the new Guide!


🚀 Sponsors 🚀

Dragonfly Dragonfly is a new Redis™ drop-in replacement that is fully compatible with BullMQ and brings some important advantages over Redis™ such as massive better performance by utilizing all CPU cores available and faster and more memory efficient data structures. Read more here on how to use it with BullMQ.

📻 News and updates

Bull is currently in maintenance mode, we are only fixing bugs. For new features check BullMQ, a modern rewritten implementation in Typescript. You are still very welcome to use Bull if it suits your needs, which is a safe, battle tested library.

Follow me on Twitter for other important news and updates.

🛠 Tutorials

You can find tutorials and news in this blog: https://blog.taskforce.sh/


Used by

Bull is popular among large and small organizations, like the following ones:

Atlassian Autodesk Mozilla Nest Salesforce


Official FrontEnd

Taskforce.sh, Inc

Supercharge your queues with a professional front end:

  • Get a complete overview of all your queues.
  • Inspect jobs, search, retry, or promote delayed jobs.
  • Metrics and statistics.
  • and many more features.

Sign up at Taskforce.sh


Bull Features

  • Minimal CPU usage due to a polling-free design.
  • Robust design based on Redis.
  • Delayed jobs.
  • Schedule and repeat jobs according to a cron specification.
  • Rate limiter for jobs.
  • Retries.
  • Priority.
  • Concurrency.
  • Pause/resume—globally or locally.
  • Multiple job types per queue.
  • Threaded (sandboxed) processing functions.
  • Automatic recovery from process crashes.

And coming up on the roadmap...

  • Job completion acknowledgement (you can use the message queue pattern in the meantime).
  • Parent-child jobs relationships.

UIs

There are a few third-party UIs that you can use for monitoring:

BullMQ

Bull v3

Bull <= v2


Monitoring & Alerting


Feature Comparison

Since there are a few job queue solutions, here is a table comparing them:

FeatureBullMQ-ProBullMQBullKueBeeAgenda
Backendredisredisredisredisredismongo
Observables
Group Rate Limit
Group Support
Batches Support
Parent/Child Dependencies
Priorities
Concurrency
Delayed jobs
Global events
Rate Limiter
Pause/Resume
Sandboxed worker
Repeatable jobs
Atomic ops
Persistence
UI
Optimized forJobs / MessagesJobs / MessagesJobs / MessagesJobsMessagesJobs

Install

npm install bull --save

or

yarn add bull

Requirements: Bull requires a Redis version greater than or equal to 2.8.18.

Typescript Definitions

npm install @types/bull --save-dev
yarn add --dev @types/bull

Definitions are currently maintained in the DefinitelyTyped repo.

Contributing

We welcome all types of contributions, either code fixes, new features or doc improvements. Code formatting is enforced by prettier. For commits please follow conventional commits convention. All code must pass lint rules and test suites before it can be merged into develop.


Quick Guide

Basic Usage

const Queue = require('bull');

const videoQueue = new Queue('video transcoding', 'redis://127.0.0.1:6379');
const audioQueue = new Queue('audio transcoding', { redis: { port: 6379, host: '127.0.0.1', password: 'foobared' } }); // Specify Redis connection using object
const imageQueue = new Queue('image transcoding');
const pdfQueue = new Queue('pdf transcoding');

videoQueue.process(function (job, done) {

  // job.data contains the custom data passed when the job was created
  // job.id contains id of this job.

  // transcode video asynchronously and report progress
  job.progress(42);

  // call done when finished
  done();

  // or give an error if error
  done(new Error('error transcoding'));

  // or pass it a result
  done(null, { framerate: 29.5 /* etc... */ });

  // If the job throws an unhandled exception it is also handled correctly
  throw new Error('some unexpected error');
});

audioQueue.process(function (job, done) {
  // transcode audio asynchronously and report progress
  job.progress(42);

  // call done when finished
  done();

  // or give an error if error
  done(new Error('error transcoding'));

  // or pass it a result
  done(null, { samplerate: 48000 /* etc... */ });

  // If the job throws an unhandled exception it is also handled correctly
  throw new Error('some unexpected error');
});

imageQueue.process(function (job, done) {
  // transcode image asynchronously and report progress
  job.progress(42);

  // call done when finished
  done();

  // or give an error if error
  done(new Error('error transcoding'));

  // or pass it a result
  done(null, { width: 1280, height: 720 /* etc... */ });

  // If the job throws an unhandled exception it is also handled correctly
  throw new Error('some unexpected error');
});

pdfQueue.process(function (job) {
  // Processors can also return promises instead of using the done callback
  return pdfAsyncProcessor();
});

videoQueue.add({ video: 'http://example.com/video1.mov' });
audioQueue.add({ audio: 'http://example.com/audio1.mp3' });
imageQueue.add({ image: 'http://example.com/image1.tiff' });

Using promises

Alternatively, you can return promises instead of using the done callback:

videoQueue.process(function (job) { // don't forget to remove the done callback!
  // Simply return a promise
  return fetchVideo(job.data.url).then(transcodeVideo);

  // Handles promise rejection
  return Promise.reject(new Error('error transcoding'));

  // Passes the value the promise is resolved with to the "completed" event
  return Promise.resolve({ framerate: 29.5 /* etc... */ });

  // If the job throws an unhandled exception it is also handled correctly
  throw new Error('some unexpected error');
  // same as
  return Promise.reject(new Error('some unexpected error'));
});

Separate processes

The process function can also be run in a separate process. This has several advantages:

  • The process is sandboxed so if it crashes it does not affect the worker.
  • You can run blocking code without affecting the queue (jobs will not stall).
  • Much better utilization of multi-core CPUs.
  • Less connections to redis.

In order to use this feature just create a separate file with the processor:

// processor.js
module.exports = function (job) {
  // Do some heavy work

  return Promise.resolve(result);
}

And define the processor like this:

// Single process:
queue.process('/path/to/my/processor.js');

// You can use concurrency as well:
queue.process(5, '/path/to/my/processor.js');

// and named processors:
queue.process('my processor', 5, '/path/to/my/processor.js');

Repeated jobs

A job can be added to a queue and processed repeatedly according to a cron specification:

  paymentsQueue.process(function (job) {
    // Check payments
  });

  // Repeat payment job once every day at 3:15 (am)
  paymentsQueue.add(paymentsData, { repeat: { cron: '15 3 * * *' } });

As a tip, check your expressions here to verify they are correct: cron expression generator

Pause / Resume

A queue can be paused and resumed globally (pass true to pause processing for just this worker):

queue.pause().then(function () {
  // queue is paused now
});

queue.resume().then(function () {
  // queue is resumed now
})

Events

A queue emits some useful events, for example...

.on('completed', function (job, result) {
  // Job completed with output result!
})

For more information on events, including the full list of events that are fired, check out the Events reference

Queues performance

Queues are cheap, so if you need many of them just create new ones with different names:

const userJohn = new Queue('john');
const userLisa = new Queue('lisa');
.
.
.

However every queue instance will require new redis connections, check how to reuse connections or you can also use named processors to achieve a similar result.

Cluster support

NOTE: From version 3.2.0 and above it is recommended to use threaded processors instead.

Queues are robust and can be run in parallel in several threads or processes without any risk of hazards or queue corruption. Check this simple example using cluster to parallelize jobs across processes:

const Queue = require('bull');
const cluster = require('cluster');

const numWorkers = 8;
const queue = new Queue('test concurrent queue');

if (cluster.isMaster) {
  for (let i = 0; i < numWorkers; i++) {
    cluster.fork();
  }

  cluster.on('online', function (worker) {
    // Let's create a few jobs for the queue workers
    for (let i = 0; i < 500; i++) {
      queue.add({ foo: 'bar' });
    };
  });

  cluster.on('exit', function (worker, code, signal) {
    console.log('worker ' + worker.process.pid + ' died');
  });
} else {
  queue.process(function (job, jobDone) {
    console.log('Job done by worker', cluster.worker.id, job.id);
    jobDone();
  });
}

Documentation

For the full documentation, check out the reference and common patterns:

  • Guide — Your starting point for developing with Bull.
  • Reference — Reference document with all objects and methods available.
  • Patterns — a set of examples for common patterns.
  • License — the Bull license—it's MIT.

If you see anything that could use more docs, please submit a pull request!


Important Notes

The queue aims for an "at least once" working strategy. This means that in some situations, a job could be processed more than once. This mostly happens when a worker fails to keep a lock for a given job during the total duration of the processing.

When a worker is processing a job it will keep the job "locked" so other workers can't process it.

It's important to understand how locking works to prevent your jobs from losing their lock - becoming stalled - and being restarted as a result. Locking is implemented internally by creating a lock for lockDuration on interval lockRenewTime (which is usually half lockDuration). If lockDuration elapses before the lock can be renewed, the job will be considered stalled and is automatically restarted; it will be double processed. This can happen when:

  1. The Node process running your job processor unexpectedly terminates.
  2. Your job processor was too CPU-intensive and stalled the Node event loop, and as a result, Bull couldn't renew the job lock (see #488 for how we might better detect this). You can fix this by breaking your job processor into smaller parts so that no single part can block the Node event loop. Alternatively, you can pass a larger value for the lockDuration setting (with the tradeoff being that it will take longer to recognize a real stalled job).

As such, you should always listen for the stalled event and log this to your error monitoring system, as this means your jobs are likely getting double-processed.

As a safeguard so problematic jobs won't get restarted indefinitely (e.g. if the job processor always crashes its Node process), jobs will be recovered from a stalled state a maximum of maxStalledCount times (default: 1).