react-native-tts and react-speech-recognition are specialized libraries that enable voice capabilities in React applications, but they serve opposite ends of the voice interaction spectrum and target different platforms. react-native-tts is a bridge to native Text-to-Speech (TTS) engines, allowing mobile applications (iOS and Android) to convert text strings into spoken audio output. It is essential for accessibility features, reading notifications aloud, or creating voice-guided navigation. Conversely, react-speech-recognition is a React hook-based library designed for web browsers that converts spoken audio into text strings using the browser's native Web Speech API. It powers voice commands, dictation fields, and hands-free search interfaces on the web. While one makes the app speak, the other makes the app listen.
Building voice-enabled applications requires solving two distinct problems: making the app speak (Text-to-Speech) and making the app listen (Speech-to-Text). react-native-tts and react-speech-recognition are the standard solutions for these tasks in the React ecosystem, but they operate on completely different platforms and solve inverse problems. Understanding their specific constraints is vital for architectural decisions.
The most critical distinction is where these libraries run. You cannot mix them.
react-native-tts is a bridge to native code. It wraps the iOS AVSpeechSynthesizer and Android TextToSpeech classes. It only works inside a compiled React Native app (.ipa or .apk). It cannot run in a browser because browsers do not have access to these specific native mobile modules.
// react-native-tts: Works ONLY in React Native (iOS/Android)
import Tts from 'react-native-tts';
// Initialize the native module
Tts.setDefaultRate(0.5);
Tts.setDefaultPitch(1.0);
// Speak text using the device's native engine
Tts.speak('Hello, this is your mobile app speaking.');
react-speech-recognition is a wrapper around the browser's window.SpeechRecognition or window.webkitSpeechRecognition API. It only works in web browsers (Chrome, Edge, Safari). It will crash or fail immediately if imported into a React Native project because the Web Speech API does not exist in the JavaScriptCore or Hermes engines used by mobile apps.
// react-speech-recognition: Works ONLY in Web Browsers
import SpeechRecognition, { useSpeechRecognition } from 'react-speech-recognition';
const Dictation = () => {
const { transcript, resetTranscript, browserSupportsSpeechRecognition } = useSpeechRecognition();
if (!browserSupportsSpeechRecognition) {
return <span>Browser doesn't support speech recognition.</span>;
}
return (
<div>
<p>{transcript}</p>
<button onClick={SpeechRecognition.startListening}>Start Listening</button>
<button onClick={resetTranscript}>Reset</button>
</div>
);
};
These libraries handle data flow in opposite directions. One generates audio from text, while the other generates text from audio.
react-native-tts takes a string and produces sound. You control how it sounds (pitch, rate, voice gender) before it plays. This is useful for confirming actions or reading content.
// react-native-tts: Configuring output parameters
import Tts from 'react-native-tts';
const speakWithSettings = async () => {
// Set specific voice characteristics
await Tts.setDefaultRate(0.6); // Slower speech
await Tts.setDefaultPitch(1.2); // Higher pitch
// Get available voices and select one (e.g., female voice)
const voices = await Tts.getInitOptions();
// Note: Actual voice selection depends on OS capabilities
Tts.speak('Transaction complete. Your balance is updated.');
};
react-speech-recognition takes sound and produces a string. You control when it listens and how it handles interim results (words appearing as you speak vs. after you stop).
// react-speech-recognition: Handling interim vs. final results
import { useSpeechRecognition } from 'react-speech-recognition';
const VoiceSearch = () => {
const {
transcript,
listening,
resetTranscript,
browserSupportsSpeechRecognition
} = useSpeechRecognition();
if (!browserSupportsSpeechRecognition) return null;
return (
<div>
{/* 'transcript' updates in real-time as user speaks */}
<input value={transcript} readOnly placeholder="Speak now..." />
{listening ? <span>π΄ Listening</span> : <span>βͺ Idle</span>}
</div>
);
};
Managing the lifecycle of voice engines differs significantly between the native mobile world and the web.
react-native-tts requires explicit initialization checks. Since it relies on hardware resources, you must ensure the engine is ready before speaking, especially on Android where initialization can be asynchronous.
// react-native-tts: Handling initialization state
import Tts, { TtsError } from 'react-native-tts';
import { useEffect, useState } from 'react';
const VoiceComponent = () => {
const [ready, setReady] = useState(false);
useEffect(() => {
Tts.getInitOptions().then(() => {
setReady(true);
}).catch((error: TtsError) => {
console.error('TTS Init Failed', error);
});
}, []);
const handlePress = () => {
if (ready) {
Tts.speak('System ready.');
}
};
return <Button onPress={handlePress} title="Speak" />;
};
react-speech-recognition manages listening states internally via hooks but requires careful handling of permissions. Browsers will block audio capture unless the user explicitly grants permission, often requiring a user gesture (click) to start.
// react-speech-recognition: Managing listening states
import SpeechRecognition from 'react-speech-recognition';
const startListeningSecurely = () => {
// Must be triggered by a user click to avoid browser blocking
SpeechRecognition.startListening({ continuous: true, language: 'en-US' });
};
const stopListening = () => {
SpeechRecognition.stopListening();
};
// Check if the browser supports the feature before rendering UI
const isSupported = SpeechRecognition.browserSupportsSpeechRecognition();
Despite running on different platforms, both libraries share common architectural concerns regarding user experience and error handling.
Both libraries depend on hardware (microphone or speaker) and OS-level permissions. If the hardware is busy or denied, both will fail silently or throw errors that must be caught.
// react-native-tts: Error handling for busy hardware
Tts.speak('Hello')
.then(() => console.log('Success'))
.catch(err => console.error('Speaker busy or denied', err));
// react-speech-recognition: Checking for mic access
if (!SpeechRecognition.browserSupportsSpeechRecognition()) {
console.error('Microphone access not supported or denied');
}
Users often change their minds. Both libraries provide methods to stop ongoing processes immediately to prevent awkward overlaps or continued listening.
// react-native-tts: Stop speaking immediately
Tts.stop(); // Halts current speech queue
// react-speech-recognition: Stop listening immediately
SpeechRecognition.stopListening(); // Ends transcription session
Both rely on the underlying operating system or browser for language packs. You cannot force a language if the device doesn't support it.
// react-native-tts: Setting language
Tts.setDefaultLanguage('fr-FR'); // Requires French voice pack on device
// react-speech-recognition: Setting language
SpeechRecognition.startListening({ language: 'fr-FR' }); // Requires browser support
| Feature | react-native-tts | react-speech-recognition |
|---|---|---|
| Primary Function | Text β Speech (Output) | Speech β Text (Input) |
| Target Platform | React Native (iOS/Android) | Web Browsers (Chrome, Safari, etc.) |
| Underlying Tech | Native Mobile APIs (AVSpeechSynthesizer, Android TTS) | Web Speech API (window.SpeechRecognition) |
| Key Hook/Method | Tts.speak() | useSpeechRecognition() |
| Permissions | Usually granted by default (Output) | Requires explicit Microphone permission (Input) |
| Latency | Low (Local engine) | Variable (Depends on browser/network) |
Choosing between these two isn't about feature comparison; it's about platform strategy.
If you are building a mobile app and need the device to read alerts, guide users, or assist visually impaired users, react-native-tts is your only option. It provides deep integration with the phone's native voice engine, allowing for offline usage and system-level voice selection.
If you are building a website and want users to dictate text, search by voice, or control the UI with commands, react-speech-recognition is the standard tool. It abstracts the complexities of the Web Speech API into simple React hooks, making it easy to add "listen" buttons to your forms.
Final Thought: In a full-stack ecosystem, you might use bothβbut never in the same codebase. Use react-speech-recognition for your web dashboard and react-native-tts for your companion mobile app. Never attempt to polyfill one for the other; the hardware and security models are too different.
Choose react-native-tts when building React Native mobile applications that need to speak to the user. This is the correct choice for accessibility tools (screen readers), language learning apps requiring pronunciation, or situations where visual attention is limited (like navigation or cooking apps). It is strictly for iOS and Android; do not use it for web projects as it relies on native mobile modules that do not exist in a browser environment.
Choose react-speech-recognition when developing web applications that need to listen to user voice input. This package is ideal for hands-free form filling, voice search bars, or command-and-control interfaces in dashboards. It is built specifically for the browser's Web Speech API and will not function in a React Native mobile app. Select this if your target platform is desktop or mobile web and you need to transcribe speech to text in real-time.
React Native TTS is a text-to-speech library for React Native on iOS, Android and Windows.
npm install --save react-native-tts
react-native link react-native-tts
import Tts from 'react-native-tts';
In windows/myapp.sln add the RNTTS project to your solution:
node_modules\react-native-tts\windows\RNTTS\RNTTS.vcxprojIn windows/myapp/myapp.vcxproj add a reference to RNTTS to your main application project. From Visual Studio 2019:
RNTTS from Solution Projects.In pch.h add #include "winrt/RNTTS.h".
In app.cpp add PackageProviders().Append(winrt::RNTTS::ReactPackageProvider()); before InitializeComponent();.
Add utterance to TTS queue and start speaking. Returns promise with utteranceId.
Tts.speak('Hello, world!');
Additionally, speak() allows to pass platform-specific options.
// IOS
Tts.speak('Hello, world!', {
iosVoiceId: 'com.apple.ttsbundle.Moira-compact',
rate: 0.5,
});
// Android
Tts.speak('Hello, world!', {
androidParams: {
KEY_PARAM_PAN: -1,
KEY_PARAM_VOLUME: 0.5,
KEY_PARAM_STREAM: 'STREAM_MUSIC',
},
});
For more detail on androidParams properties, please take a look at official android documentation. Please note that there are still unsupported key with this wrapper library such as KEY_PARAM_SESSION_ID. The following are brief summarization of currently implemented keys:
KEY_PARAM_PAN ranges from -1 to +1.
KEY_PARAM_VOLUME ranges from 0 to 1, where 0 means silence. Note that 1 is a default value for Android.
For KEY_PARAM_STREAM property, you can currently use one of STREAM_ALARM, STREAM_DTMF, STREAM_MUSIC, STREAM_NOTIFICATION, STREAM_RING, STREAM_SYSTEM, STREAM_VOICE_CALL,
The supported options for IOS are:
iosVoiceId which voice to use, check voices() for available valuesrate which speech rate this line should be spoken with. Will override default rate if set for this utterance.Stop speaking and flush the TTS queue.
Tts.stop();
On some platforms it could take some time to initialize TTS engine, and Tts.speak() will fail to speak until the engine is ready.
To wait for successfull initialization you could use getInitStatus() call.
Tts.getInitStatus().then(() => {
Tts.speak('Hello, world!');
});
Enable lowering other applications output level while speaking (also referred to as "ducking").
(not supported on Windows)
Tts.setDucking(true);
Returns list of available voices
(not supported on Android API Level < 21, returns empty list)
Tts.voices().then(voices => console.log(voices));
// Prints:
//
// [ { id: 'com.apple.ttsbundle.Moira-compact', name: 'Moira', language: 'en-IE', quality: 300 },
// ...
// { id: 'com.apple.ttsbundle.Samantha-compact', name: 'Samantha', language: 'en-US' } ]
| Voice field | Description |
|---|---|
| id | Unique voice identifier (e.g. com.apple.ttsbundle.Moira-compact) |
| name | Name of the voice (iOS only) |
| language | BCP-47 language code (e.g. 'en-US') |
| quality | Voice quality (300 = normal, 500 = enhanced/very high) |
| latency | Expected synthesizer latency (100 = very low, 500 = very high) (Android only) |
| networkConnectionRequired | True when the voice requires an active network connection (Android only) |
| notInstalled | True when the voice may need to download additional data to be fully functional (Android only) |
Tts.setDefaultLanguage('en-IE');
Sets default voice, pass one of the voiceId as reported by a call to Tts.voices()
(not available on Android API Level < 21)
Tts.setDefaultVoice('com.apple.ttsbundle.Moira-compact');
Sets default speech rate. The rate parameter is a float where where 0.01 is a slowest rate and 0.99 is the fastest rate.
Tts.setDefaultRate(0.6);
There is a significant difference to how the rate value is interpreted by iOS, Android and Windows native TTS APIs. To provide unified cross-platform behaviour, translation is applied to the rate value. However, if you want to turn off the translation, you can provide optional skipTransform parameter to Tts.setDefaultRate() to pass rate value unmodified.
Do not translate rate parameter:
Tts.setDefaultRate(0.6, true);
Sets default pitch. The pitch parameter is a float where where 1.0 is a normal pitch. On iOS min pitch is 0.5 and max pitch is 2.0. On Windows, min pitch is 0.0 and max pitch is 2.0.
Tts.setDefaultPitch(1.5);
Platforms: iOS
Tts.setIgnoreSilentSwitch("ignore");
Subscribe to TTS events
Tts.addEventListener('tts-start', (event) => console.log("start", event));
Tts.addEventListener('tts-progress', (event) => console.log("progress", event));
Tts.addEventListener('tts-finish', (event) => console.log("finish", event));
Tts.addEventListener('tts-cancel', (event) => console.log("cancel", event));
Platforms: Android
Functions to list available TTS engines and set an engine to use.
Tts.engines().then(engines => console.log(engines));
Tts.setDefaultEngine('engineName');
Shows the Android Activity to install additional language/voice data.
Tts.requestInstallData();
On Android, it may happen that the Text-to-Speech engine is not (yet) installed on the phone.
When this is the case, Tts.getInitStatus() returns an error with code no_engine.
You can use the following code to request the installation of the default Google Text to Speech App.
The app will need to be restarted afterwards before the changes take affect.
Tts.getInitStatus().then(() => {
// ...
}, (err) => {
if (err.code === 'no_engine') {
Tts.requestInstallEngine();
}
});
There is an example project which shows use of react-native-tts on Android/iOS/Windows: https://github.com/themostaza/react-native-tts-example
Copyright Β© 2016 Anton Krasovsky
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