signature_pad vs react-signature-canvas vs vue-signature-pad
Signature Pad Libraries Comparison
1 Year
signature_padreact-signature-canvasvue-signature-padSimilar Packages:
What's Signature Pad Libraries?

Signature pad libraries are JavaScript packages that allow users to create and capture handwritten signatures on web applications. These libraries provide functionalities to draw, save, and manipulate signatures, making them useful for applications requiring user authentication, agreements, or any form of digital signature capture. They are designed to be easy to integrate into various frameworks and provide a smooth user experience for signature input.

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signature_pad698,99611,173423 kB74 months agoMIT
react-signature-canvas311,87355842 kB811 days agoApache-2.0
vue-signature-pad38,33454840.8 kB56-MIT
Feature Comparison: signature_pad vs react-signature-canvas vs vue-signature-pad

Framework Compatibility

  • signature_pad:

    signature_pad is a standalone library that can be used with any JavaScript framework or even plain HTML. It does not depend on any specific framework, allowing for maximum flexibility in implementation across different projects.

  • react-signature-canvas:

    react-signature-canvas is built specifically for React, leveraging React's component-based architecture. It provides a React component that handles the signature canvas, making it easy to manage state and lifecycle events within a React application.

  • vue-signature-pad:

    vue-signature-pad is designed for Vue.js applications, utilizing Vue's reactive data binding. It allows for easy integration into Vue components, making it straightforward to manage signatures within the Vue ecosystem.

Customization Options

  • signature_pad:

    signature_pad provides a flexible API that allows for extensive customization of the signature canvas. You can adjust stroke styles, colors, and even implement custom drawing logic, giving developers complete control over the signature capture experience.

  • react-signature-canvas:

    This package offers a range of customization options, including the ability to set the color, width, and background of the signature canvas. Developers can easily modify the appearance and behavior of the signature pad to fit their application's design requirements.

  • vue-signature-pad:

    vue-signature-pad allows customization through props, enabling developers to set properties such as pen color and thickness directly within the Vue component. This makes it easy to adapt the signature pad to the application's visual style.

Performance

  • signature_pad:

    signature_pad is lightweight and optimized for performance, ensuring that it can handle high-frequency drawing events without lag. This makes it suitable for applications where responsiveness is critical, such as mobile devices.

  • react-signature-canvas:

    Performance is optimized for React applications, with efficient rendering that minimizes unnecessary updates. The library ensures that the signature pad responds quickly to user input, providing a smooth drawing experience.

  • vue-signature-pad:

    vue-signature-pad is designed to work efficiently within Vue's reactivity system, ensuring that performance remains high even as the application scales. It minimizes re-renders and optimizes the signature capture process.

Ease of Use

  • signature_pad:

    signature_pad is simple to use with a minimal setup required. Its API is intuitive, allowing developers to quickly implement signature capture without a steep learning curve, making it accessible for all skill levels.

  • react-signature-canvas:

    This library is user-friendly for React developers, providing a straightforward API that integrates seamlessly with React's component model. The documentation is clear, making it easy to get started and implement signature capture quickly.

  • vue-signature-pad:

    vue-signature-pad is easy to integrate into Vue applications, with clear documentation and examples. Developers familiar with Vue will find it straightforward to use, allowing for rapid development of signature capture features.

Support and Community

  • signature_pad:

    signature_pad has a broad user base and is widely adopted, leading to a wealth of community resources, examples, and support available online. Its popularity ensures that it is well-maintained and updated regularly.

  • react-signature-canvas:

    As a popular library in the React ecosystem, react-signature-canvas benefits from a strong community and active maintenance. Developers can find numerous resources, tutorials, and community support for troubleshooting and enhancements.

  • vue-signature-pad:

    vue-signature-pad is supported by the Vue community, with good documentation and examples available. While it may not be as widely used as some other libraries, it is actively maintained and provides a solid foundation for Vue developers.

How to Choose: signature_pad vs react-signature-canvas vs vue-signature-pad
  • signature_pad:

    Select signature_pad if you are looking for a lightweight, framework-agnostic solution that can be easily integrated into any web project. It provides a simple API and is suitable for projects where you want to have more control over the rendering and behavior of the signature pad without being tied to a specific framework.

  • react-signature-canvas:

    Choose react-signature-canvas if you are developing a React application and need a straightforward way to integrate a signature pad with React's component lifecycle. This package is specifically tailored for React, ensuring optimal performance and compatibility with React's state management.

  • vue-signature-pad:

    Opt for vue-signature-pad if you are working within a Vue.js application. This library is designed to work seamlessly with Vue's reactivity system, making it easy to manage the signature data and integrate it into your Vue components.

README for signature_pad

Signature Pad npm tests Code Climate

Signature Pad is a JavaScript library for drawing smooth signatures. It's HTML5 canvas based and uses variable width Bézier curve interpolation based on Smoother Signatures post by Square. It works in all modern desktop and mobile browsers and doesn't depend on any external libraries.

Example

Demo

Demo works in desktop and mobile browsers. You can check out its source code for some tips on how to handle window resize and high DPI screens. You can also find more about the latter in HTML5 Rocks tutorial.

Other demos

Installation

You can install the latest release using npm:

npm install --save signature_pad

or Yarn:

yarn add signature_pad

You can also add it directly to your page using <script> tag:

<script src="https://cdn.jsdelivr.net/npm/signature_pad@4.1.7/dist/signature_pad.umd.min.js"></script>

You can select a different version at https://www.jsdelivr.com/package/npm/signature_pad.

This library is provided as UMD (Universal Module Definition) and ES6 module.

Usage

API

const canvas = document.querySelector("canvas");

const signaturePad = new SignaturePad(canvas);

// Returns signature image as data URL (see https://mdn.io/todataurl for the list of possible parameters)
signaturePad.toDataURL(); // save image as PNG
signaturePad.toDataURL("image/jpeg"); // save image as JPEG
signaturePad.toDataURL("image/jpeg", 0.5); // save image as JPEG with 0.5 image quality
signaturePad.toDataURL("image/svg+xml"); // save image as SVG data url

// Return svg string without converting to base64
signaturePad.toSVG(); // "<svg...</svg>"
signaturePad.toSVG({includeBackgroundColor: true}); // add background color to svg output

// Draws signature image from data URL (mostly uses https://mdn.io/drawImage under-the-hood)
// NOTE: This method does not populate internal data structure that represents drawn signature. Thus, after using #fromDataURL, #toData won't work properly.
signaturePad.fromDataURL("data:image/png;base64,iVBORw0K...");

// Draws signature image from data URL and alters it with the given options
signaturePad.fromDataURL("data:image/png;base64,iVBORw0K...", { ratio: 1, width: 400, height: 200, xOffset: 100, yOffset: 50 });

// Returns signature image as an array of point groups
const data = signaturePad.toData();

// Draws signature image from an array of point groups
signaturePad.fromData(data);

// Draws signature image from an array of point groups, without clearing your existing image (clear defaults to true if not provided)
signaturePad.fromData(data, { clear: false });

// Clears the canvas
signaturePad.clear();

// Returns true if canvas is empty, otherwise returns false
signaturePad.isEmpty();

// Unbinds all event handlers
signaturePad.off();

// Rebinds all event handlers
signaturePad.on();

Options

dotSize
(float or function) Radius of a single dot. Also the width of the start of a mark.
minWidth
(float) Minimum width of a line. Defaults to 0.5.
maxWidth
(float) Maximum width of a line. Defaults to 2.5.
throttle
(integer) Draw the next point at most once per every x milliseconds. Set it to 0 to turn off throttling. Defaults to 16.
minDistance
(integer) Add the next point only if the previous one is farther than x pixels. Defaults to 5.
backgroundColor
(string) Color used to clear the background. Can be any color format accepted by context.fillStyle. Defaults to "rgba(0,0,0,0)" (transparent black). Use a non-transparent color e.g. "rgb(255,255,255)" (opaque white) if you'd like to save signatures as JPEG images.
penColor
(string) Color used to draw the lines. Can be any color format accepted by context.fillStyle. Defaults to "black".
velocityFilterWeight
(float) Weight used to modify new velocity based on the previous velocity. Defaults to 0.7.
canvasContextOptions
(CanvasRenderingContext2DSettings) part of the Canvas API, provides the 2D rendering context for the drawing surface of a canvas element. It is used for drawing shapes, text, images, and other objects (MDN).

You can set options during initialization:

const signaturePad = new SignaturePad(canvas, {
    minWidth: 5,
    maxWidth: 10,
    penColor: "rgb(66, 133, 244)"
});

or during runtime:

const signaturePad = new SignaturePad(canvas);
signaturePad.minWidth = 5;
signaturePad.maxWidth = 10;
signaturePad.penColor = "rgb(66, 133, 244)";

Events

beginStroke
Triggered before stroke begins.
Can be canceled with event.preventDefault()
endStroke
Triggered after stroke ends.
beforeUpdateStroke
Triggered before stroke update.
afterUpdateStroke
Triggered after stroke update.

You can add listeners to events with .addEventListener:

const signaturePad = new SignaturePad(canvas);
signaturePad.addEventListener("beginStroke", () => {
  console.log("Signature started");
}, { once: true });

Tips and tricks

Handling high DPI screens

To correctly handle canvas on low and high DPI screens one has to take devicePixelRatio into account and scale the canvas accordingly. This scaling is also necessary to properly display signatures loaded via SignaturePad#fromDataURL. Here's an example how it can be done:

function resizeCanvas() {
    const ratio =  Math.max(window.devicePixelRatio || 1, 1);
    canvas.width = canvas.offsetWidth * ratio;
    canvas.height = canvas.offsetHeight * ratio;
    canvas.getContext("2d").scale(ratio, ratio);
    signaturePad.clear(); // otherwise isEmpty() might return incorrect value
}

window.addEventListener("resize", resizeCanvas);
resizeCanvas();

Instead of resize event you can listen to screen orientation change, if you're using this library only on mobile devices. You can also throttle the resize event - you can find some examples on this MDN page.

Handling canvas resize

When you modify width or height of a canvas, it will be automatically cleared by the browser. SignaturePad doesn't know about it by itself, so you can call signaturePad.fromData(signaturePad.toData()) to reset the drawing, or signaturePad.clear() to make sure that signaturePad.isEmpty() returns correct value in this case.

This clearing of the canvas by the browser can be annoying, especially on mobile devices e.g. when screen orientation is changed. There are a few workarounds though, e.g. you can lock screen orientation, or read an image from the canvas before resizing it and write the image back after.

Handling data URI encoded images on the server side

If you are not familiar with data URI scheme, you can read more about it on Wikipedia.

There are 2 ways you can handle data URI encoded images.

You could simply store it in your database as a string and display it in HTML like this:

<img src="data:image/png;base64,iVBORw0K..." />

but this way has many disadvantages - it's not easy to get image dimensions, you can't manipulate it e.g. to create a thumbnail and it also has some performance issues on mobile devices.

Thus, more common way is to decode it and store as a file. Here's an example in Ruby:

require "base64"

data_uri = "data:image/png;base64,iVBORw0K..."
encoded_image = data_uri.split(",")[1]
decoded_image = Base64.decode64(encoded_image)
File.open("signature.png", "wb") { |f| f.write(decoded_image) }

Here's an example in PHP:

$data_uri = "data:image/png;base64,iVBORw0K...";
$encoded_image = explode(",", $data_uri)[1];
$decoded_image = base64_decode($encoded_image);
file_put_contents("signature.png", $decoded_image);

Here's an example in C# for ASP.NET:

var dataUri = "data:image/png;base64,iVBORw0K...";
var encodedImage = dataUri.Split(',')[1];
var decodedImage = Convert.FromBase64String(encodedImage);
System.IO.File.WriteAllBytes("signature.png", decodedImage);

Removing empty space around a signature

If you'd like to remove (trim) empty space around a signature, you can do it on the server side or the client side. On the server side you can use e.g. ImageMagic and its trim option: convert -trim input.jpg output.jpg. If you don't have access to the server, or just want to trim the image before submitting it to the server, you can do it on the client side as well. There are a few examples how to do it, e.g. here or here and there's also a tiny library trim-canvas that provides this functionality.

Drawing over an image

Demo: https://jsfiddle.net/szimek/d6a78gwq/

License

Released under the MIT License.