socket.io vs sockjs-client vs @microsoft/signalr vs socketcluster-client
Real-time Communication Libraries Comparison
1 Year
socket.iosockjs-client@microsoft/signalrsocketcluster-clientSimilar Packages:
What's Real-time Communication Libraries?

Real-time communication libraries enable developers to create applications that require instant data exchange between clients and servers. These libraries facilitate WebSocket connections, enabling low-latency, bi-directional communication, which is essential for applications like chat apps, online gaming, and collaborative tools. Each library has its unique features, design principles, and use cases, making the choice of library crucial depending on the specific requirements of the project.

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socket.io7,521,13862,0811.41 MB2007 months agoMIT
sockjs-client3,213,4488,487700 kB30-MIT
@microsoft/signalr685,32436,7122.82 MB3,807a year agoMIT
socketcluster-client64,958297216 kB267 months agoMIT
Feature Comparison: socket.io vs sockjs-client vs @microsoft/signalr vs socketcluster-client

Transport Protocols

  • socket.io:

    Socket.IO also supports a variety of transport protocols, primarily WebSockets, but falls back to polling techniques if WebSockets are not available, ensuring robust connectivity across different environments.

  • sockjs-client:

    SockJS provides a WebSocket-like API and falls back to various protocols such as XHR streaming and long polling, ensuring compatibility with older browsers and environments where WebSockets are not supported.

  • @microsoft/signalr:

    SignalR supports multiple transport protocols, including WebSockets, Server-Sent Events, and Long Polling, automatically selecting the best available option based on the client's capabilities.

  • socketcluster-client:

    SocketCluster uses WebSockets as its primary transport but can also fall back to other protocols if necessary. It is optimized for real-time applications and can handle high-frequency message exchanges efficiently.

Scalability

  • socket.io:

    Socket.IO can be scaled horizontally using Redis or other message brokers, making it suitable for applications that require high availability and load balancing across multiple servers.

  • sockjs-client:

    SockJS is not inherently scalable but can be used in conjunction with other libraries or frameworks that manage scaling. It focuses more on providing a consistent API for real-time communication.

  • @microsoft/signalr:

    SignalR is designed to work well with ASP.NET applications, allowing for easy scaling through Azure SignalR Service, which handles connections and scaling automatically.

  • socketcluster-client:

    SocketCluster is built for scalability, supporting clustering out of the box. It allows you to distribute your application across multiple nodes and manage real-time connections efficiently.

Ease of Use

  • socket.io:

    Socket.IO is known for its simplicity and ease of use, offering a rich set of features and an intuitive API that allows developers to quickly implement real-time communication in their applications.

  • sockjs-client:

    SockJS is easy to use and provides a simple API for establishing connections, but it may require additional setup when used in conjunction with other libraries for full functionality.

  • @microsoft/signalr:

    SignalR provides a straightforward API that integrates well with .NET applications, making it easy for developers familiar with the Microsoft stack to implement real-time features without a steep learning curve.

  • socketcluster-client:

    SocketCluster has a steeper learning curve due to its focus on scalability and performance, requiring developers to understand its architecture and clustering mechanisms to fully utilize its capabilities.

Community and Ecosystem

  • socket.io:

    Socket.IO has a large and active community, with a wealth of plugins, middleware, and resources available, making it a popular choice for real-time applications across various platforms.

  • sockjs-client:

    SockJS has a moderate community presence, with sufficient documentation and examples available. It is often used in conjunction with other libraries, which may provide additional support.

  • @microsoft/signalr:

    SignalR benefits from strong support within the .NET community, with extensive documentation and resources available for developers working in the Microsoft ecosystem.

  • socketcluster-client:

    SocketCluster has a smaller community compared to Socket.IO but is gaining traction for its performance-oriented features. Documentation and community support are available but may not be as extensive.

Performance

  • socket.io:

    Socket.IO is designed for high performance and low latency, with features like multiplexing and automatic reconnection that enhance its efficiency in real-time applications.

  • sockjs-client:

    SockJS focuses on providing a reliable connection rather than raw performance, ensuring that applications can function in a variety of environments, even if it may not be as fast as pure WebSocket implementations.

  • @microsoft/signalr:

    SignalR is optimized for performance in ASP.NET applications, providing efficient message handling and connection management. It automatically manages reconnections and optimizes data transfer based on the transport protocol used.

  • socketcluster-client:

    SocketCluster is built for performance, allowing for high-frequency message exchanges and efficient handling of large numbers of concurrent connections, making it suitable for demanding real-time applications.

How to Choose: socket.io vs sockjs-client vs @microsoft/signalr vs socketcluster-client
  • socket.io:

    Choose Socket.IO for a highly versatile solution that works well across different platforms and browsers, providing fallbacks for environments that do not support WebSockets. It's ideal for real-time applications that require event-based communication.

  • sockjs-client:

    Choose SockJS if you need a library that provides a WebSocket-like API with graceful degradation, ensuring that your application can still function in environments where WebSockets are not available.

  • @microsoft/signalr:

    Choose SignalR if you are developing an ASP.NET application and need a library that integrates seamlessly with the .NET ecosystem, offering features like automatic reconnection and support for various transport protocols.

  • socketcluster-client:

    Choose SocketCluster if you need a scalable solution that supports clustering and is designed for high-performance applications. It is suitable for applications that require real-time data streaming and can handle a large number of concurrent connections.

README for socket.io

socket.io

Run on Repl.it Backers on Open Collective Sponsors on Open Collective Build Status NPM version Downloads

Features

Socket.IO enables real-time bidirectional event-based communication. It consists of:

Some implementations in other languages are also available:

Its main features are:

Reliability

Connections are established even in the presence of:

  • proxies and load balancers.
  • personal firewall and antivirus software.

For this purpose, it relies on Engine.IO, which first establishes a long-polling connection, then tries to upgrade to better transports that are "tested" on the side, like WebSocket. Please see the Goals section for more information.

Auto-reconnection support

Unless instructed otherwise a disconnected client will try to reconnect forever, until the server is available again. Please see the available reconnection options here.

Disconnection detection

A heartbeat mechanism is implemented at the Engine.IO level, allowing both the server and the client to know when the other one is not responding anymore.

That functionality is achieved with timers set on both the server and the client, with timeout values (the pingInterval and pingTimeout parameters) shared during the connection handshake. Those timers require any subsequent client calls to be directed to the same server, hence the sticky-session requirement when using multiples nodes.

Binary support

Any serializable data structures can be emitted, including:

Simple and convenient API

Sample code:

io.on('connection', socket => {
  socket.emit('request', /* … */); // emit an event to the socket
  io.emit('broadcast', /* … */); // emit an event to all connected sockets
  socket.on('reply', () => { /* … */ }); // listen to the event
});

Cross-browser

Browser support is tested in Sauce Labs:

Sauce Test Status

Multiplexing support

In order to create separation of concerns within your application (for example per module, or based on permissions), Socket.IO allows you to create several Namespaces, which will act as separate communication channels but will share the same underlying connection.

Room support

Within each Namespace, you can define arbitrary channels, called Rooms, that sockets can join and leave. You can then broadcast to any given room, reaching every socket that has joined it.

This is a useful feature to send notifications to a group of users, or to a given user connected on several devices for example.

Note: Socket.IO is not a WebSocket implementation. Although Socket.IO indeed uses WebSocket as a transport when possible, it adds some metadata to each packet: the packet type, the namespace and the ack id when a message acknowledgement is needed. That is why a WebSocket client will not be able to successfully connect to a Socket.IO server, and a Socket.IO client will not be able to connect to a WebSocket server (like ws://echo.websocket.org) either. Please see the protocol specification here.

Installation

// with npm
npm install socket.io

// with yarn
yarn add socket.io

How to use

The following example attaches socket.io to a plain Node.JS HTTP server listening on port 3000.

const server = require('http').createServer();
const io = require('socket.io')(server);
io.on('connection', client => {
  client.on('event', data => { /* … */ });
  client.on('disconnect', () => { /* … */ });
});
server.listen(3000);

Standalone

const io = require('socket.io')();
io.on('connection', client => { ... });
io.listen(3000);

Module syntax

import { Server } from "socket.io";
const io = new Server(server);
io.listen(3000);

In conjunction with Express

Starting with 3.0, express applications have become request handler functions that you pass to http or http Server instances. You need to pass the Server to socket.io, not the express application function. Also make sure to call .listen on the server, not the app.

const app = require('express')();
const server = require('http').createServer(app);
const io = require('socket.io')(server);
io.on('connection', () => { /* … */ });
server.listen(3000);

In conjunction with Koa

Like Express.JS, Koa works by exposing an application as a request handler function, but only by calling the callback method.

const app = require('koa')();
const server = require('http').createServer(app.callback());
const io = require('socket.io')(server);
io.on('connection', () => { /* … */ });
server.listen(3000);

In conjunction with Fastify

To integrate Socket.io in your Fastify application you just need to register fastify-socket.io plugin. It will create a decorator called io.

const app = require('fastify')();
app.register(require('fastify-socket.io'));
app.ready().then(() => {
    app.io.on('connection', () => { /* … */ });
})
app.listen(3000);

Documentation

Please see the documentation here.

The source code of the website can be found here. Contributions are welcome!

Debug / logging

Socket.IO is powered by debug. In order to see all the debug output, run your app with the environment variable DEBUG including the desired scope.

To see the output from all of Socket.IO's debugging scopes you can use:

DEBUG=socket.io* node myapp

Testing

npm test

This runs the gulp task test. By default the test will be run with the source code in lib directory.

Set the environmental variable TEST_VERSION to compat to test the transpiled es5-compat version of the code.

The gulp task test will always transpile the source code into es5 and export to dist first before running the test.

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License

MIT