html2canvas vs html-to-image vs dom-to-image-more
Image Generation from HTML Comparison
1 Year
html2canvashtml-to-imagedom-to-image-moreSimilar Packages:
What's Image Generation from HTML?

These libraries are designed to convert HTML elements into images, allowing developers to capture visual representations of web content. They facilitate the creation of screenshots or image exports of specific DOM elements, which can be useful for generating reports, saving user-generated content, or creating visual documentation. Each library has its own strengths and weaknesses, making them suitable for different use cases depending on the complexity of the content and the desired output format.

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html2canvas2,940,40431,1363.38 MB1,023-MIT
html-to-image679,6856,228315 kB1502 months agoMIT
dom-to-image-more111,501554515 kB636 months agoMIT
Feature Comparison: html2canvas vs html-to-image vs dom-to-image-more

Rendering Capabilities

  • html2canvas:

    html2canvas is known for its ability to capture the visual representation of an entire page or specific elements, including styles and images. It works by rendering the DOM to a canvas, which can then be converted to an image.

  • html-to-image:

    html-to-image offers straightforward rendering capabilities, focusing on simplicity and ease of use. It handles basic HTML and CSS well, but may struggle with more complex layouts or external resources.

  • dom-to-image-more:

    dom-to-image-more excels in rendering complex DOM structures, including SVG and canvas elements. It also provides options for image compression and supports various output formats, making it versatile for different use cases.

Ease of Use

  • html2canvas:

    html2canvas has a moderate learning curve, as it requires understanding how to manipulate the DOM and handle asynchronous loading of external resources, but it provides detailed documentation to assist users.

  • html-to-image:

    html-to-image is designed for ease of use, with a minimal setup process and straightforward function calls, making it ideal for developers looking for a quick solution without extensive configuration.

  • dom-to-image-more:

    dom-to-image-more has a relatively simple API, but its advanced features may require additional configuration, making it slightly less beginner-friendly for those unfamiliar with its capabilities.

Performance

  • html2canvas:

    html2canvas can be resource-intensive, especially with larger pages or intricate styles, as it renders the entire DOM to a canvas. Performance can vary based on the complexity of the content being captured.

  • html-to-image:

    html-to-image is optimized for speed and efficiency, making it suitable for quick image generation tasks, although it may not handle very complex layouts as effectively as others.

  • dom-to-image-more:

    dom-to-image-more performs well with smaller DOM elements, but may experience slower rendering times with larger or more complex structures due to its comprehensive feature set.

Browser Compatibility

  • html2canvas:

    html2canvas has extensive browser support, but certain features may not work consistently across all browsers, particularly with older versions or specific rendering engines.

  • html-to-image:

    html-to-image supports modern browsers well, but may have limitations with older versions or less common browsers, so testing is recommended for broader compatibility.

  • dom-to-image-more:

    dom-to-image-more is designed to work across various browsers, providing a good level of compatibility and ensuring consistent output regardless of the user's environment.

Output Formats

  • html2canvas:

    html2canvas generates images in PNG format by default, but users can convert the canvas to other formats if needed, providing some flexibility in output.

  • html-to-image:

    html-to-image primarily outputs images in PNG format, which is suitable for most use cases, but may lack the versatility of other libraries in terms of format options.

  • dom-to-image-more:

    dom-to-image-more supports multiple output formats, including PNG and JPEG, allowing for flexibility in how images are saved and used in applications.

How to Choose: html2canvas vs html-to-image vs dom-to-image-more
  • html2canvas:

    Opt for html2canvas if you need a robust solution that can handle complex layouts and styles, and if you want to capture the visual appearance of the entire page or specific elements, including support for external images.

  • html-to-image:

    Select html-to-image if you prefer a lightweight solution that is easy to use and integrates well with modern frameworks, while providing good support for styling and rendering options.

  • dom-to-image-more:

    Choose dom-to-image-more if you need a library that supports SVG, canvas, and complex DOM structures, and if you require additional features like image compression and cross-browser compatibility.

README for html2canvas

html2canvas

Homepage | Downloads | Questions

Gitter CI NPM Downloads NPM Version

JavaScript HTML renderer

The script allows you to take "screenshots" of webpages or parts of it, directly on the users browser. The screenshot is based on the DOM and as such may not be 100% accurate to the real representation as it does not make an actual screenshot, but builds the screenshot based on the information available on the page.

How does it work?

The script renders the current page as a canvas image, by reading the DOM and the different styles applied to the elements.

It does not require any rendering from the server, as the whole image is created on the client's browser. However, as it is heavily dependent on the browser, this library is not suitable to be used in nodejs. It doesn't magically circumvent any browser content policy restrictions either, so rendering cross-origin content will require a proxy to get the content to the same origin.

The script is still in a very experimental state, so I don't recommend using it in a production environment nor start building applications with it yet, as there will be still major changes made.

Browser compatibility

The library should work fine on the following browsers (with Promise polyfill):

  • Firefox 3.5+
  • Google Chrome
  • Opera 12+
  • IE9+
  • Safari 6+

As each CSS property needs to be manually built to be supported, there are a number of properties that are not yet supported.

Usage

The html2canvas library utilizes Promises and expects them to be available in the global context. If you wish to support older browsers that do not natively support Promises, please include a polyfill such as es6-promise before including html2canvas.

To render an element with html2canvas, simply call: html2canvas(element[, options]);

The function returns a Promise containing the <canvas> element. Simply add a promise fulfillment handler to the promise using then:

html2canvas(document.body).then(function(canvas) {
    document.body.appendChild(canvas);
});

Building

You can download ready builds here.

Clone git repository:

$ git clone git://github.com/niklasvh/html2canvas.git

Install dependencies:

$ npm install

Build browser bundle

$ npm run build

Examples

For more information and examples, please visit the homepage or try the test console.

Contributing

If you wish to contribute to the project, please send the pull requests to the develop branch. Before submitting any changes, try and test that the changes work with all the support browsers. If some CSS property isn't supported or is incomplete, please create appropriate tests for it as well before submitting any code changes.