handlebars vs ejs vs mustache vs pug vs nunjucks vs jade
Template Engines for Node.js
handlebarsejsmustachepugnunjucksjade
Template Engines for Node.js

Template engines are libraries that allow developers to generate HTML dynamically by embedding JavaScript code within HTML. They help separate the presentation layer from the business logic, making it easier to maintain and develop web applications. Each template engine has its own syntax and features, catering to different needs and preferences in web development.

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handlebars23,822,55418,4952.78 MB1112 years agoMIT
ejs21,755,8448,045143 kB1162 years agoApache-2.0
mustache8,321,42916,693-1155 years agoMIT
pug1,886,049-59.7 kB-a year agoMIT
nunjucks1,448,5078,8251.77 MB3463 years agoBSD-2-Clause
jade528,72721,838-32710 years agoMIT
Feature Comparison: handlebars vs ejs vs mustache vs pug vs nunjucks vs jade

Syntax

  • handlebars:

    Handlebars uses a Handlebars-specific syntax with curly braces for variable interpolation and block helpers for control flow. It promotes a logic-less approach, keeping templates clean and focused on presentation.

  • ejs:

    EJS uses plain HTML with embedded JavaScript code, making it easy to learn for those familiar with HTML and JavaScript. It allows for simple variable interpolation and control flow statements.

  • mustache:

    Mustache employs a simple syntax with double curly braces for variable interpolation and does not allow for logic in templates, promoting a clean separation of logic and presentation.

  • pug:

    Pug uses a unique indentation-based syntax that prioritizes brevity and readability. It allows for mixins and includes, making it versatile for larger projects.

  • nunjucks:

    Nunjucks uses a syntax similar to Jinja2, with curly braces for variables and tags for control flow. It supports template inheritance, making it powerful for complex applications.

  • jade:

    Jade (Pug) utilizes indentation-based syntax, which eliminates the need for closing tags and reduces boilerplate code. This can lead to more readable templates but may have a steeper learning curve for those unfamiliar with it.

Performance

  • handlebars:

    Handlebars is optimized for performance, especially with precompiled templates, which can significantly reduce rendering time in production.

  • ejs:

    EJS is generally fast due to its straightforward rendering process. However, performance can degrade with complex logic embedded in templates.

  • mustache:

    Mustache is lightweight and fast, with minimal overhead, making it suitable for applications that require quick rendering without complex features.

  • pug:

    Pug is optimized for speed, with a focus on reducing the amount of HTML generated, which can lead to faster rendering times.

  • nunjucks:

    Nunjucks offers good performance, especially with caching and precompiled templates, but may be slower than simpler engines due to its feature set.

  • jade:

    Pug is designed for high performance, with a focus on minimizing the amount of code processed during rendering, making it suitable for large applications.

Features

  • handlebars:

    Handlebars supports helpers, partials, and built-in logic-less templates, making it powerful for reusable components and cleaner code.

  • ejs:

    EJS supports partials, includes, and simple control flow, making it versatile for many applications, but lacks advanced features like template inheritance.

  • mustache:

    Mustache is intentionally minimal, focusing on variable interpolation and simple templates without additional features, making it easy to use but limiting for complex scenarios.

  • pug:

    Pug supports mixins, includes, and a variety of features that enhance code reuse and maintainability, making it a strong choice for larger applications.

  • nunjucks:

    Nunjucks supports template inheritance, asynchronous rendering, and custom filters, making it suitable for complex applications that require advanced templating capabilities.

  • jade:

    Pug supports mixins, includes, and template inheritance, allowing for modular design and code reuse, which is beneficial for larger projects.

Community and Ecosystem

  • handlebars:

    Handlebars has a robust ecosystem with many available helpers and extensions, making it easy to find solutions and community support.

  • ejs:

    EJS has a strong community and is widely used in many Node.js applications, ensuring good support and resources.

  • mustache:

    Mustache is widely adopted across different languages, ensuring a broad community and resources, though it may not have as many Node.js-specific resources.

  • pug:

    Pug has a vibrant community and extensive documentation, providing ample resources for developers.

  • nunjucks:

    Nunjucks has a growing community, with good documentation and support, especially for more complex templating needs.

  • jade:

    Pug has a dedicated community, but its unique syntax may lead to a smaller pool of resources compared to more traditional engines.

Learning Curve

  • handlebars:

    Handlebars is relatively easy to learn, especially for those who appreciate a logic-less approach, but may require some time to master its advanced features.

  • ejs:

    EJS has a gentle learning curve, especially for developers familiar with HTML and JavaScript, making it easy to get started quickly.

  • mustache:

    Mustache is very easy to learn due to its minimal syntax, making it a great choice for beginners or those needing a quick solution.

  • pug:

    Pug has a steeper learning curve due to its unique syntax, but it rewards users with cleaner and more concise templates.

  • nunjucks:

    Nunjucks has a moderate learning curve, especially for those unfamiliar with its syntax and features, but offers powerful capabilities once mastered.

  • jade:

    Pug's indentation-based syntax can be challenging for beginners, but once learned, it can significantly speed up template writing.

How to Choose: handlebars vs ejs vs mustache vs pug vs nunjucks vs jade
  • handlebars:

    Choose Handlebars if you want a more powerful templating engine that supports logic-less templates, allowing for cleaner separation of HTML and JavaScript. It is ideal for projects that require reusable templates and helpers.

  • ejs:

    Choose EJS if you need a simple and straightforward templating solution that allows you to embed JavaScript directly into your HTML. It is particularly useful for projects that require minimal overhead and quick rendering.

  • mustache:

    Choose Mustache if you need a logic-less templating solution that can be used across different programming languages. It is best for projects that prioritize simplicity and portability.

  • pug:

    Choose Pug if you want a high-performance templating engine with a focus on clean syntax and fast rendering. It is perfect for projects that need a balance between performance and expressiveness.

  • nunjucks:

    Choose Nunjucks if you require a feature-rich templating engine with powerful features like template inheritance and asynchronous rendering. It is great for complex applications that need a lot of flexibility.

  • jade:

    Choose Jade (now known as Pug) if you prefer a clean and concise syntax that reduces the amount of HTML you write. It is suitable for developers who want to write less code while maintaining readability.

README for handlebars

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Handlebars.js

Handlebars.js is an extension to the Mustache templating language created by Chris Wanstrath. Handlebars.js and Mustache are both logicless templating languages that keep the view and the code separated like we all know they should be.

Checkout the official Handlebars docs site at https://handlebarsjs.com/ and the live demo at http://tryhandlebarsjs.com/.

Installing

See our installation documentation.

Usage

In general, the syntax of Handlebars.js templates is a superset of Mustache templates. For basic syntax, check out the Mustache manpage.

Once you have a template, use the Handlebars.compile method to compile the template into a function. The generated function takes a context argument, which will be used to render the template.

var source = "<p>Hello, my name is {{name}}. I am from {{hometown}}. I have " +
             "{{kids.length}} kids:</p>" +
             "<ul>{{#kids}}<li>{{name}} is {{age}}</li>{{/kids}}</ul>";
var template = Handlebars.compile(source);

var data = { "name": "Alan", "hometown": "Somewhere, TX",
             "kids": [{"name": "Jimmy", "age": "12"}, {"name": "Sally", "age": "4"}]};
var result = template(data);

// Would render:
// <p>Hello, my name is Alan. I am from Somewhere, TX. I have 2 kids:</p>
// <ul>
//   <li>Jimmy is 12</li>
//   <li>Sally is 4</li>
// </ul>

Full documentation and more examples are at handlebarsjs.com.

Precompiling Templates

Handlebars allows templates to be precompiled and included as javascript code rather than the handlebars template allowing for faster startup time. Full details are located here.

Differences Between Handlebars.js and Mustache

Handlebars.js adds a couple of additional features to make writing templates easier and also changes a tiny detail of how partials work.

Block expressions have the same syntax as mustache sections but should not be confused with one another. Sections are akin to an implicit each or with statement depending on the input data and helpers are explicit pieces of code that are free to implement whatever behavior they like. The mustache spec defines the exact behavior of sections. In the case of name conflicts, helpers are given priority.

Compatibility

There are a few Mustache behaviors that Handlebars does not implement.

  • Handlebars deviates from Mustache slightly in that it does not perform recursive lookup by default. The compile time compat flag must be set to enable this functionality. Users should note that there is a performance cost for enabling this flag. The exact cost varies by template, but it's recommended that performance sensitive operations should avoid this mode and instead opt for explicit path references.
  • The optional Mustache-style lambdas are not supported. Instead Handlebars provides its own lambda resolution that follows the behaviors of helpers.
  • Alternative delimiters are not supported.

Supported Environments

Handlebars has been designed to work in any ECMAScript 3 environment. This includes

  • Node.js
  • Chrome
  • Firefox
  • Safari 5+
  • Opera 11+
  • IE 6+

Older versions and other runtimes are likely to work but have not been formally tested. The compiler requires JSON.stringify to be implemented natively or via a polyfill. If using the precompiler this is not necessary.

Performance

In a rough performance test, precompiled Handlebars.js templates (in the original version of Handlebars.js) rendered in about half the time of Mustache templates. It would be a shame if it were any other way, since they were precompiled, but the difference in architecture does have some big performance advantages. Justin Marney, a.k.a. gotascii, confirmed that with an independent test. The rewritten Handlebars (current version) is faster than the old version, with many performance tests being 5 to 7 times faster than the Mustache equivalent.

Upgrading

See release-notes.md for upgrade notes.

Known Issues

See FAQ.md for known issues and common pitfalls.

Handlebars in the Wild

  • Assemble, by @jonschlinkert and @doowb, is a static site generator that uses Handlebars.js as its template engine.
  • Cory, by @leo, is another tiny static site generator
  • CoSchedule An editorial calendar for WordPress that uses Handlebars.js
  • dashbars A modern helper library for Handlebars.js.
  • Ember.js makes Handlebars.js the primary way to structure your views, also with automatic data binding support.
  • Ghost Just a blogging platform.
  • handlebars_assets: A Rails Asset Pipeline gem from Les Hill (@leshill).
  • handlebars-helpers is an extensive library with 100+ handlebars helpers.
  • handlebars-layouts is a set of helpers which implement extendible and embeddable layout blocks as seen in other popular templating languages.
  • hbs: An Express.js view engine adapter for Handlebars.js, from Don Park.
  • koa-hbs: koa generator based renderer for Handlebars.js.
  • jblotus created http://tryhandlebarsjs.com for anyone who would like to try out Handlebars.js in their browser.
  • jQuery plugin: allows you to use Handlebars.js with jQuery.
  • Lumbar provides easy module-based template management for handlebars projects.
  • Marionette.Handlebars adds support for Handlebars and Mustache templates to Marionette.
  • sammy.js by Aaron Quint, a.k.a. quirkey, supports Handlebars.js as one of its template plugins.
  • SproutCore uses Handlebars.js as its main templating engine, extending it with automatic data binding support.
  • YUI implements a port of handlebars
  • Swag by @elving is a growing collection of helpers for handlebars.js. Give your handlebars.js templates some swag son!
  • DOMBars is a DOM-based templating engine built on the Handlebars parser and runtime DEPRECATED
  • promised-handlebars is a wrapper for Handlebars that allows helpers to return Promises.
  • just-handlebars-helpers A fully tested lightweight package with common Handlebars helpers.

External Resources

Have a project using Handlebars? Send us a pull request!

License

Handlebars.js is released under the MIT license.