ejs vs handlebars vs mustache vs pug vs nunjucks vs jade
Template Engines for Node.js Comparison
1 Year
ejshandlebarsmustachepugnunjucksjade
What's Template Engines for Node.js?

Template engines are libraries that allow developers to generate HTML dynamically by embedding JavaScript code within HTML. They help separate the presentation layer from the business logic, making it easier to maintain and develop web applications. Each template engine has its own syntax and features, catering to different needs and preferences in web development.

Package Weekly Downloads Trend
Github Stars Ranking
Stat Detail
Package
Downloads
Stars
Size
Issues
Publish
License
ejs20,770,9557,922143 kB114a year agoApache-2.0
handlebars17,304,10218,2402.78 MB1022 years agoMIT
mustache6,610,57916,626-1144 years agoMIT
pug1,696,097-59.7 kB-a year agoMIT
nunjucks1,063,6928,6961.77 MB3432 years agoBSD-2-Clause
jade299,14921,809-32610 years agoMIT
Feature Comparison: ejs vs handlebars vs mustache vs pug vs nunjucks vs jade

Syntax

  • ejs:

    EJS uses plain HTML with embedded JavaScript code, making it easy to learn for those familiar with HTML and JavaScript. It allows for simple variable interpolation and control flow statements.

  • handlebars:

    Handlebars uses a Handlebars-specific syntax with curly braces for variable interpolation and block helpers for control flow. It promotes a logic-less approach, keeping templates clean and focused on presentation.

  • mustache:

    Mustache employs a simple syntax with double curly braces for variable interpolation and does not allow for logic in templates, promoting a clean separation of logic and presentation.

  • pug:

    Pug uses a unique indentation-based syntax that prioritizes brevity and readability. It allows for mixins and includes, making it versatile for larger projects.

  • nunjucks:

    Nunjucks uses a syntax similar to Jinja2, with curly braces for variables and tags for control flow. It supports template inheritance, making it powerful for complex applications.

  • jade:

    Jade (Pug) utilizes indentation-based syntax, which eliminates the need for closing tags and reduces boilerplate code. This can lead to more readable templates but may have a steeper learning curve for those unfamiliar with it.

Performance

  • ejs:

    EJS is generally fast due to its straightforward rendering process. However, performance can degrade with complex logic embedded in templates.

  • handlebars:

    Handlebars is optimized for performance, especially with precompiled templates, which can significantly reduce rendering time in production.

  • mustache:

    Mustache is lightweight and fast, with minimal overhead, making it suitable for applications that require quick rendering without complex features.

  • pug:

    Pug is optimized for speed, with a focus on reducing the amount of HTML generated, which can lead to faster rendering times.

  • nunjucks:

    Nunjucks offers good performance, especially with caching and precompiled templates, but may be slower than simpler engines due to its feature set.

  • jade:

    Pug is designed for high performance, with a focus on minimizing the amount of code processed during rendering, making it suitable for large applications.

Features

  • ejs:

    EJS supports partials, includes, and simple control flow, making it versatile for many applications, but lacks advanced features like template inheritance.

  • handlebars:

    Handlebars supports helpers, partials, and built-in logic-less templates, making it powerful for reusable components and cleaner code.

  • mustache:

    Mustache is intentionally minimal, focusing on variable interpolation and simple templates without additional features, making it easy to use but limiting for complex scenarios.

  • pug:

    Pug supports mixins, includes, and a variety of features that enhance code reuse and maintainability, making it a strong choice for larger applications.

  • nunjucks:

    Nunjucks supports template inheritance, asynchronous rendering, and custom filters, making it suitable for complex applications that require advanced templating capabilities.

  • jade:

    Pug supports mixins, includes, and template inheritance, allowing for modular design and code reuse, which is beneficial for larger projects.

Community and Ecosystem

  • ejs:

    EJS has a strong community and is widely used in many Node.js applications, ensuring good support and resources.

  • handlebars:

    Handlebars has a robust ecosystem with many available helpers and extensions, making it easy to find solutions and community support.

  • mustache:

    Mustache is widely adopted across different languages, ensuring a broad community and resources, though it may not have as many Node.js-specific resources.

  • pug:

    Pug has a vibrant community and extensive documentation, providing ample resources for developers.

  • nunjucks:

    Nunjucks has a growing community, with good documentation and support, especially for more complex templating needs.

  • jade:

    Pug has a dedicated community, but its unique syntax may lead to a smaller pool of resources compared to more traditional engines.

Learning Curve

  • ejs:

    EJS has a gentle learning curve, especially for developers familiar with HTML and JavaScript, making it easy to get started quickly.

  • handlebars:

    Handlebars is relatively easy to learn, especially for those who appreciate a logic-less approach, but may require some time to master its advanced features.

  • mustache:

    Mustache is very easy to learn due to its minimal syntax, making it a great choice for beginners or those needing a quick solution.

  • pug:

    Pug has a steeper learning curve due to its unique syntax, but it rewards users with cleaner and more concise templates.

  • nunjucks:

    Nunjucks has a moderate learning curve, especially for those unfamiliar with its syntax and features, but offers powerful capabilities once mastered.

  • jade:

    Pug's indentation-based syntax can be challenging for beginners, but once learned, it can significantly speed up template writing.

How to Choose: ejs vs handlebars vs mustache vs pug vs nunjucks vs jade
  • ejs:

    Choose EJS if you need a simple and straightforward templating solution that allows you to embed JavaScript directly into your HTML. It is particularly useful for projects that require minimal overhead and quick rendering.

  • handlebars:

    Choose Handlebars if you want a more powerful templating engine that supports logic-less templates, allowing for cleaner separation of HTML and JavaScript. It is ideal for projects that require reusable templates and helpers.

  • mustache:

    Choose Mustache if you need a logic-less templating solution that can be used across different programming languages. It is best for projects that prioritize simplicity and portability.

  • pug:

    Choose Pug if you want a high-performance templating engine with a focus on clean syntax and fast rendering. It is perfect for projects that need a balance between performance and expressiveness.

  • nunjucks:

    Choose Nunjucks if you require a feature-rich templating engine with powerful features like template inheritance and asynchronous rendering. It is great for complex applications that need a lot of flexibility.

  • jade:

    Choose Jade (now known as Pug) if you prefer a clean and concise syntax that reduces the amount of HTML you write. It is suitable for developers who want to write less code while maintaining readability.

README for ejs

Embedded JavaScript templates
Known Vulnerabilities

Security

Security professionals, before reporting any security issues, please reference the SECURITY.md in this project, in particular, the following: "EJS is effectively a JavaScript runtime. Its entire job is to execute JavaScript. If you run the EJS render method without checking the inputs yourself, you are responsible for the results."

In short, DO NOT submit 'vulnerabilities' that include this snippet of code:

app.get('/', (req, res) => {
  res.render('index', req.query);
});

Installation

$ npm install ejs

Features

  • Control flow with <% %>
  • Escaped output with <%= %> (escape function configurable)
  • Unescaped raw output with <%- %>
  • Newline-trim mode ('newline slurping') with -%> ending tag
  • Whitespace-trim mode (slurp all whitespace) for control flow with <%_ _%>
  • Custom delimiters (e.g. [? ?] instead of <% %>)
  • Includes
  • Client-side support
  • Static caching of intermediate JavaScript
  • Static caching of templates
  • Complies with the Express view system

Example

<% if (user) { %>
  <h2><%= user.name %></h2>
<% } %>

Try EJS online at: https://ionicabizau.github.io/ejs-playground/.

Basic usage

let template = ejs.compile(str, options);
template(data);
// => Rendered HTML string

ejs.render(str, data, options);
// => Rendered HTML string

ejs.renderFile(filename, data, options, function(err, str){
    // str => Rendered HTML string
});

It is also possible to use ejs.render(dataAndOptions); where you pass everything in a single object. In that case, you'll end up with local variables for all the passed options. However, be aware that your code could break if we add an option with the same name as one of your data object's properties. Therefore, we do not recommend using this shortcut.

Important

You should never give end-users unfettered access to the EJS render method, If you do so you are using EJS in an inherently un-secure way.

Options

  • cache Compiled functions are cached, requires filename
  • filename The name of the file being rendered. Not required if you are using renderFile(). Used by cache to key caches, and for includes.
  • root Set template root(s) for includes with an absolute path (e.g, /file.ejs). Can be array to try to resolve include from multiple directories.
  • views An array of paths to use when resolving includes with relative paths.
  • context Function execution context
  • compileDebug When false no debug instrumentation is compiled
  • client When true, compiles a function that can be rendered in the browser without needing to load the EJS Runtime (ejs.min.js).
  • delimiter Character to use for inner delimiter, by default '%'
  • openDelimiter Character to use for opening delimiter, by default '<'
  • closeDelimiter Character to use for closing delimiter, by default '>'
  • debug Outputs generated function body
  • strict When set to true, generated function is in strict mode
  • _with Whether or not to use with() {} constructs. If false then the locals will be stored in the locals object. Set to false in strict mode.
  • destructuredLocals An array of local variables that are always destructured from the locals object, available even in strict mode.
  • localsName Name to use for the object storing local variables when not using with Defaults to locals
  • rmWhitespace Remove all safe-to-remove whitespace, including leading and trailing whitespace. It also enables a safer version of -%> line slurping for all scriptlet tags (it does not strip new lines of tags in the middle of a line).
  • escape The escaping function used with <%= construct. It is used in rendering and is .toString()ed in the generation of client functions. (By default escapes XML).
  • outputFunctionName Set to a string (e.g., 'echo' or 'print') for a function to print output inside scriptlet tags.
  • async When true, EJS will use an async function for rendering. (Depends on async/await support in the JS runtime.
  • includer Custom function to handle EJS includes, receives (originalPath, parsedPath) parameters, where originalPath is the path in include as-is and parsedPath is the previously resolved path. Should return an object { filename, template }, you may return only one of the properties, where filename is the final parsed path and template is the included content.

This project uses JSDoc. For the full public API documentation, clone the repository and run jake doc. This will run JSDoc with the proper options and output the documentation to out/. If you want the both the public & private API docs, run jake devdoc instead.

Tags

  • <% 'Scriptlet' tag, for control-flow, no output
  • <%_ 'Whitespace Slurping' Scriptlet tag, strips all whitespace before it
  • <%= Outputs the value into the template (escaped)
  • <%- Outputs the unescaped value into the template
  • <%# Comment tag, no execution, no output
  • <%% Outputs a literal '<%'
  • %%> Outputs a literal '%>'
  • %> Plain ending tag
  • -%> Trim-mode ('newline slurp') tag, trims following newline
  • _%> 'Whitespace Slurping' ending tag, removes all whitespace after it

For the full syntax documentation, please see docs/syntax.md.

Includes

Includes either have to be an absolute path, or, if not, are assumed as relative to the template with the include call. For example if you are including ./views/user/show.ejs from ./views/users.ejs you would use <%- include('user/show') %>.

You must specify the filename option for the template with the include call unless you are using renderFile().

You'll likely want to use the raw output tag (<%-) with your include to avoid double-escaping the HTML output.

<ul>
  <% users.forEach(function(user){ %>
    <%- include('user/show', {user: user}) %>
  <% }); %>
</ul>

Includes are inserted at runtime, so you can use variables for the path in the include call (for example <%- include(somePath) %>). Variables in your top-level data object are available to all your includes, but local variables need to be passed down.

NOTE: Include preprocessor directives (<% include user/show %>) are not supported in v3.0+.

Custom delimiters

Custom delimiters can be applied on a per-template basis, or globally:

let ejs = require('ejs'),
    users = ['geddy', 'neil', 'alex'];

// Just one template
ejs.render('<p>[?= users.join(" | "); ?]</p>', {users: users}, {delimiter: '?', openDelimiter: '[', closeDelimiter: ']'});
// => '<p>geddy | neil | alex</p>'

// Or globally
ejs.delimiter = '?';
ejs.openDelimiter = '[';
ejs.closeDelimiter = ']';
ejs.render('<p>[?= users.join(" | "); ?]</p>', {users: users});
// => '<p>geddy | neil | alex</p>'

Caching

EJS ships with a basic in-process cache for caching the intermediate JavaScript functions used to render templates. It's easy to plug in LRU caching using Node's lru-cache library:

let ejs = require('ejs'),
    LRU = require('lru-cache');
ejs.cache = LRU(100); // LRU cache with 100-item limit

If you want to clear the EJS cache, call ejs.clearCache. If you're using the LRU cache and need a different limit, simple reset ejs.cache to a new instance of the LRU.

Custom file loader

The default file loader is fs.readFileSync, if you want to customize it, you can set ejs.fileLoader.

let ejs = require('ejs');
let myFileLoad = function (filePath) {
  return 'myFileLoad: ' + fs.readFileSync(filePath);
};

ejs.fileLoader = myFileLoad;

With this feature, you can preprocess the template before reading it.

Layouts

EJS does not specifically support blocks, but layouts can be implemented by including headers and footers, like so:

<%- include('header') -%>
<h1>
  Title
</h1>
<p>
  My page
</p>
<%- include('footer') -%>

Client-side support

Go to the Latest Release, download ./ejs.js or ./ejs.min.js. Alternately, you can compile it yourself by cloning the repository and running jake build (or $(npm bin)/jake build if jake is not installed globally).

Include one of these files on your page, and ejs should be available globally.

Example

<div id="output"></div>
<script src="ejs.min.js"></script>
<script>
  let people = ['geddy', 'neil', 'alex'],
      html = ejs.render('<%= people.join(", "); %>', {people: people});
  // With jQuery:
  $('#output').html(html);
  // Vanilla JS:
  document.getElementById('output').innerHTML = html;
</script>

Caveats

Most of EJS will work as expected; however, there are a few things to note:

  1. Obviously, since you do not have access to the filesystem, ejs.renderFile() won't work.
  2. For the same reason, includes do not work unless you use an include callback. Here is an example:
let str = "Hello <%= include('file', {person: 'John'}); %>",
    fn = ejs.compile(str, {client: true});

fn(data, null, function(path, d){ // include callback
  // path -> 'file'
  // d -> {person: 'John'}
  // Put your code here
  // Return the contents of file as a string
}); // returns rendered string

See the examples folder for more details.

CLI

EJS ships with a full-featured CLI. Options are similar to those used in JavaScript code:

  • -o / --output-file FILE Write the rendered output to FILE rather than stdout.
  • -f / --data-file FILE Must be JSON-formatted. Use parsed input from FILE as data for rendering.
  • -i / --data-input STRING Must be JSON-formatted and URI-encoded. Use parsed input from STRING as data for rendering.
  • -m / --delimiter CHARACTER Use CHARACTER with angle brackets for open/close (defaults to %).
  • -p / --open-delimiter CHARACTER Use CHARACTER instead of left angle bracket to open.
  • -c / --close-delimiter CHARACTER Use CHARACTER instead of right angle bracket to close.
  • -s / --strict When set to true, generated function is in strict mode
  • -n / --no-with Use 'locals' object for vars rather than using with (implies --strict).
  • -l / --locals-name Name to use for the object storing local variables when not using with.
  • -w / --rm-whitespace Remove all safe-to-remove whitespace, including leading and trailing whitespace.
  • -d / --debug Outputs generated function body
  • -h / --help Display this help message.
  • -V/v / --version Display the EJS version.

Here are some examples of usage:

$ ejs -p [ -c ] ./template_file.ejs -o ./output.html
$ ejs ./test/fixtures/user.ejs name=Lerxst
$ ejs -n -l _ ./some_template.ejs -f ./data_file.json

Data input

There is a variety of ways to pass the CLI data for rendering.

Stdin:

$ ./test/fixtures/user_data.json | ejs ./test/fixtures/user.ejs
$ ejs ./test/fixtures/user.ejs < test/fixtures/user_data.json

A data file:

$ ejs ./test/fixtures/user.ejs -f ./user_data.json

A command-line option (must be URI-encoded):

./bin/cli.js -i %7B%22name%22%3A%20%22foo%22%7D ./test/fixtures/user.ejs

Or, passing values directly at the end of the invocation:

./bin/cli.js -m $ ./test/fixtures/user.ejs name=foo

Output

The CLI by default send output to stdout, but you can use the -o or --output-file flag to specify a target file to send the output to.

IDE Integration with Syntax Highlighting

VSCode:Javascript EJS by DigitalBrainstem

Related projects

There are a number of implementations of EJS:

  • TJ's implementation, the v1 of this library: https://github.com/tj/ejs
  • EJS Embedded JavaScript Framework on Google Code: https://code.google.com/p/embeddedjavascript/
  • Sam Stephenson's Ruby implementation: https://rubygems.org/gems/ejs
  • Erubis, an ERB implementation which also runs JavaScript: http://www.kuwata-lab.com/erubis/users-guide.04.html#lang-javascript
  • DigitalBrainstem EJS Language support: https://github.com/Digitalbrainstem/ejs-grammar

License

Licensed under the Apache License, Version 2.0 (http://www.apache.org/licenses/LICENSE-2.0)


EJS Embedded JavaScript templates copyright 2112 mde@fleegix.org.