handlebars vs ejs vs pug vs nunjucks vs liquidjs
Template Engines for Node.js Comparison
3 Years
handlebarsejspugnunjucksliquidjsSimilar Packages:
What's Template Engines for Node.js?

Template engines are tools that enable developers to generate HTML dynamically by embedding JavaScript code within HTML. They allow for the separation of presentation and logic, making it easier to manage and maintain web applications. Each template engine has its own syntax and features, catering to different needs and preferences in web development. Understanding the differences between these engines helps developers choose the right one for their projects, enhancing productivity and code organization.

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handlebars21,740,834
18,4112.78 MB1112 years agoMIT
ejs21,626,765
8,007143 kB115a year agoApache-2.0
pug1,808,047
-59.7 kB-a year agoMIT
nunjucks1,308,915
8,7671.77 MB3452 years agoBSD-2-Clause
liquidjs798,900
1,6931.76 MB34 months agoMIT
Feature Comparison: handlebars vs ejs vs pug vs nunjucks vs liquidjs

Syntax

  • handlebars:

    Handlebars employs a more structured syntax that separates HTML from JavaScript logic. It uses curly braces for expressions and supports block helpers, making it easier to read and maintain complex templates without cluttering the HTML with JavaScript.

  • ejs:

    EJS uses plain HTML with embedded JavaScript, making it very intuitive for developers familiar with HTML. The syntax is straightforward, allowing for easy integration of JavaScript expressions and logic directly within the HTML.

  • pug:

    Pug uses an indentation-based syntax that eliminates the need for closing tags, resulting in cleaner and more concise code. This can improve readability and speed up development, but may require a learning curve for those used to traditional HTML.

  • nunjucks:

    Nunjucks features a syntax similar to Jinja2, with a focus on flexibility and power. It supports template inheritance, macros, and asynchronous rendering, providing a robust framework for building complex templates.

  • liquidjs:

    LiquidJS has a unique syntax that emphasizes safety and simplicity. It uses tags, filters, and objects, allowing for a clear separation of logic from presentation, which is beneficial for security and maintainability.

Extensibility

  • handlebars:

    Handlebars is highly extensible, allowing developers to create custom helpers and partials. This feature enhances its functionality and makes it suitable for complex applications that require reusable components.

  • ejs:

    EJS is relatively simple and does not have a built-in extensibility model. However, it allows for the inclusion of JavaScript functions and partials, enabling some level of customization for specific needs.

  • pug:

    Pug allows for mixins and custom filters, enabling developers to create reusable components and logic. This extensibility is beneficial for maintaining clean code and reducing redundancy in templates.

  • nunjucks:

    Nunjucks is designed to be extensible, supporting custom filters, tags, and global variables. This makes it highly adaptable for various use cases, including complex web applications and static site generation.

  • liquidjs:

    LiquidJS supports custom filters and tags, allowing developers to extend its functionality easily. This flexibility makes it a good choice for applications that need specific rendering logic without compromising security.

Performance

  • handlebars:

    Handlebars is optimized for performance, particularly with precompiled templates. This can significantly improve rendering speed, especially in larger applications where template complexity increases.

  • ejs:

    EJS is lightweight and performs well for small to medium-sized applications. However, it may not be as optimized for very large applications with extensive templates, where rendering speed can be a concern.

  • pug:

    Pug's performance is generally good, but its indentation-based syntax can lead to longer compilation times for very large templates. It excels in scenarios where rapid development and maintainability are prioritized over raw performance.

  • nunjucks:

    Nunjucks performs well with its asynchronous rendering capabilities, which can enhance performance in applications that require dynamic content loading. However, its complexity may introduce some overhead compared to simpler engines.

  • liquidjs:

    LiquidJS is designed with performance in mind, especially for applications that require secure rendering of user-generated content. Its filtering and rendering processes are efficient, making it suitable for high-traffic applications.

Learning Curve

  • handlebars:

    Handlebars has a moderate learning curve due to its unique syntax and concepts like helpers and partials. However, once understood, it can greatly enhance template organization and readability.

  • ejs:

    EJS has a gentle learning curve, especially for developers already familiar with HTML and JavaScript. Its straightforward syntax makes it easy to pick up and start using quickly.

  • pug:

    Pug's indentation-based syntax can be challenging for newcomers, but its concise nature can lead to faster development once the initial learning curve is overcome. Developers may find it rewarding for projects that prioritize readability.

  • nunjucks:

    Nunjucks has a steeper learning curve, especially for those unfamiliar with Jinja2-style templating. Its advanced features like inheritance and asynchronous rendering can take time to master, but they offer significant power once learned.

  • liquidjs:

    LiquidJS may require some time to learn due to its distinct syntax and focus on security features. However, its design promotes best practices, making it worthwhile for developers focused on safety.

How to Choose: handlebars vs ejs vs pug vs nunjucks vs liquidjs
  • handlebars:

    Select Handlebars if you need a more powerful templating engine that supports logic-less templates, allowing for cleaner separation of concerns. It offers built-in helpers and the ability to create custom helpers, making it suitable for larger applications with complex rendering needs.

  • ejs:

    Choose EJS if you prefer a straightforward syntax that closely resembles HTML, making it easy to integrate with existing HTML files. It's lightweight and has a minimal learning curve, ideal for simple projects or when you need quick rendering of views.

  • pug:

    Select Pug if you prefer a clean and concise syntax that reduces boilerplate HTML code. Pug's indentation-based structure allows for rapid development and is particularly beneficial for projects where readability and maintainability are priorities.

  • nunjucks:

    Choose Nunjucks if you need a feature-rich templating engine that supports asynchronous rendering and template inheritance. Its syntax is similar to Jinja2, making it a good choice for developers familiar with Python's templating style, and it's suitable for complex applications.

  • liquidjs:

    Opt for LiquidJS if you are looking for a secure and flexible templating engine, especially for applications that require user-generated content. Liquid's sandboxing capabilities help prevent code injection attacks, making it a safe choice for public-facing applications.

README for handlebars

CI Build Status jsDelivr Hits npm downloads npm version Bundle size Install size

Handlebars.js

Handlebars.js is an extension to the Mustache templating language created by Chris Wanstrath. Handlebars.js and Mustache are both logicless templating languages that keep the view and the code separated like we all know they should be.

Checkout the official Handlebars docs site at https://handlebarsjs.com/ and the live demo at http://tryhandlebarsjs.com/.

Installing

See our installation documentation.

Usage

In general, the syntax of Handlebars.js templates is a superset of Mustache templates. For basic syntax, check out the Mustache manpage.

Once you have a template, use the Handlebars.compile method to compile the template into a function. The generated function takes a context argument, which will be used to render the template.

var source = "<p>Hello, my name is {{name}}. I am from {{hometown}}. I have " +
             "{{kids.length}} kids:</p>" +
             "<ul>{{#kids}}<li>{{name}} is {{age}}</li>{{/kids}}</ul>";
var template = Handlebars.compile(source);

var data = { "name": "Alan", "hometown": "Somewhere, TX",
             "kids": [{"name": "Jimmy", "age": "12"}, {"name": "Sally", "age": "4"}]};
var result = template(data);

// Would render:
// <p>Hello, my name is Alan. I am from Somewhere, TX. I have 2 kids:</p>
// <ul>
//   <li>Jimmy is 12</li>
//   <li>Sally is 4</li>
// </ul>

Full documentation and more examples are at handlebarsjs.com.

Precompiling Templates

Handlebars allows templates to be precompiled and included as javascript code rather than the handlebars template allowing for faster startup time. Full details are located here.

Differences Between Handlebars.js and Mustache

Handlebars.js adds a couple of additional features to make writing templates easier and also changes a tiny detail of how partials work.

Block expressions have the same syntax as mustache sections but should not be confused with one another. Sections are akin to an implicit each or with statement depending on the input data and helpers are explicit pieces of code that are free to implement whatever behavior they like. The mustache spec defines the exact behavior of sections. In the case of name conflicts, helpers are given priority.

Compatibility

There are a few Mustache behaviors that Handlebars does not implement.

  • Handlebars deviates from Mustache slightly in that it does not perform recursive lookup by default. The compile time compat flag must be set to enable this functionality. Users should note that there is a performance cost for enabling this flag. The exact cost varies by template, but it's recommended that performance sensitive operations should avoid this mode and instead opt for explicit path references.
  • The optional Mustache-style lambdas are not supported. Instead Handlebars provides its own lambda resolution that follows the behaviors of helpers.
  • Alternative delimiters are not supported.

Supported Environments

Handlebars has been designed to work in any ECMAScript 3 environment. This includes

  • Node.js
  • Chrome
  • Firefox
  • Safari 5+
  • Opera 11+
  • IE 6+

Older versions and other runtimes are likely to work but have not been formally tested. The compiler requires JSON.stringify to be implemented natively or via a polyfill. If using the precompiler this is not necessary.

Performance

In a rough performance test, precompiled Handlebars.js templates (in the original version of Handlebars.js) rendered in about half the time of Mustache templates. It would be a shame if it were any other way, since they were precompiled, but the difference in architecture does have some big performance advantages. Justin Marney, a.k.a. gotascii, confirmed that with an independent test. The rewritten Handlebars (current version) is faster than the old version, with many performance tests being 5 to 7 times faster than the Mustache equivalent.

Upgrading

See release-notes.md for upgrade notes.

Known Issues

See FAQ.md for known issues and common pitfalls.

Handlebars in the Wild

  • Assemble, by @jonschlinkert and @doowb, is a static site generator that uses Handlebars.js as its template engine.
  • Cory, by @leo, is another tiny static site generator
  • CoSchedule An editorial calendar for WordPress that uses Handlebars.js
  • dashbars A modern helper library for Handlebars.js.
  • Ember.js makes Handlebars.js the primary way to structure your views, also with automatic data binding support.
  • Ghost Just a blogging platform.
  • handlebars_assets: A Rails Asset Pipeline gem from Les Hill (@leshill).
  • handlebars-helpers is an extensive library with 100+ handlebars helpers.
  • handlebars-layouts is a set of helpers which implement extendible and embeddable layout blocks as seen in other popular templating languages.
  • hbs: An Express.js view engine adapter for Handlebars.js, from Don Park.
  • koa-hbs: koa generator based renderer for Handlebars.js.
  • jblotus created http://tryhandlebarsjs.com for anyone who would like to try out Handlebars.js in their browser.
  • jQuery plugin: allows you to use Handlebars.js with jQuery.
  • Lumbar provides easy module-based template management for handlebars projects.
  • Marionette.Handlebars adds support for Handlebars and Mustache templates to Marionette.
  • sammy.js by Aaron Quint, a.k.a. quirkey, supports Handlebars.js as one of its template plugins.
  • SproutCore uses Handlebars.js as its main templating engine, extending it with automatic data binding support.
  • YUI implements a port of handlebars
  • Swag by @elving is a growing collection of helpers for handlebars.js. Give your handlebars.js templates some swag son!
  • DOMBars is a DOM-based templating engine built on the Handlebars parser and runtime DEPRECATED
  • promised-handlebars is a wrapper for Handlebars that allows helpers to return Promises.
  • just-handlebars-helpers A fully tested lightweight package with common Handlebars helpers.

External Resources

Have a project using Handlebars? Send us a pull request!

License

Handlebars.js is released under the MIT license.