ejs vs handlebars vs pug vs nunjucks vs liquidjs
Template Engines for Node.js Comparison
1 Year
ejshandlebarspugnunjucksliquidjsSimilar Packages:
What's Template Engines for Node.js?

Template engines are tools that enable developers to generate HTML dynamically by embedding JavaScript code within HTML. They allow for the separation of presentation and logic, making it easier to manage and maintain web applications. Each template engine has its own syntax and features, catering to different needs and preferences in web development. Understanding the differences between these engines helps developers choose the right one for their projects, enhancing productivity and code organization.

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ejs20,175,2427,856143 kB111a year agoApache-2.0
handlebars16,616,49518,1382.78 MB982 years agoMIT
pug1,657,672-59.7 kB-9 months agoMIT
nunjucks991,0828,6371.77 MB3432 years agoBSD-2-Clause
liquidjs546,9861,6001.76 MB39 days agoMIT
Feature Comparison: ejs vs handlebars vs pug vs nunjucks vs liquidjs

Syntax

  • ejs:

    EJS uses plain HTML with embedded JavaScript, making it very intuitive for developers familiar with HTML. The syntax is straightforward, allowing for easy integration of JavaScript expressions and logic directly within the HTML.

  • handlebars:

    Handlebars employs a more structured syntax that separates HTML from JavaScript logic. It uses curly braces for expressions and supports block helpers, making it easier to read and maintain complex templates without cluttering the HTML with JavaScript.

  • pug:

    Pug uses an indentation-based syntax that eliminates the need for closing tags, resulting in cleaner and more concise code. This can improve readability and speed up development, but may require a learning curve for those used to traditional HTML.

  • nunjucks:

    Nunjucks features a syntax similar to Jinja2, with a focus on flexibility and power. It supports template inheritance, macros, and asynchronous rendering, providing a robust framework for building complex templates.

  • liquidjs:

    LiquidJS has a unique syntax that emphasizes safety and simplicity. It uses tags, filters, and objects, allowing for a clear separation of logic from presentation, which is beneficial for security and maintainability.

Extensibility

  • ejs:

    EJS is relatively simple and does not have a built-in extensibility model. However, it allows for the inclusion of JavaScript functions and partials, enabling some level of customization for specific needs.

  • handlebars:

    Handlebars is highly extensible, allowing developers to create custom helpers and partials. This feature enhances its functionality and makes it suitable for complex applications that require reusable components.

  • pug:

    Pug allows for mixins and custom filters, enabling developers to create reusable components and logic. This extensibility is beneficial for maintaining clean code and reducing redundancy in templates.

  • nunjucks:

    Nunjucks is designed to be extensible, supporting custom filters, tags, and global variables. This makes it highly adaptable for various use cases, including complex web applications and static site generation.

  • liquidjs:

    LiquidJS supports custom filters and tags, allowing developers to extend its functionality easily. This flexibility makes it a good choice for applications that need specific rendering logic without compromising security.

Performance

  • ejs:

    EJS is lightweight and performs well for small to medium-sized applications. However, it may not be as optimized for very large applications with extensive templates, where rendering speed can be a concern.

  • handlebars:

    Handlebars is optimized for performance, particularly with precompiled templates. This can significantly improve rendering speed, especially in larger applications where template complexity increases.

  • pug:

    Pug's performance is generally good, but its indentation-based syntax can lead to longer compilation times for very large templates. It excels in scenarios where rapid development and maintainability are prioritized over raw performance.

  • nunjucks:

    Nunjucks performs well with its asynchronous rendering capabilities, which can enhance performance in applications that require dynamic content loading. However, its complexity may introduce some overhead compared to simpler engines.

  • liquidjs:

    LiquidJS is designed with performance in mind, especially for applications that require secure rendering of user-generated content. Its filtering and rendering processes are efficient, making it suitable for high-traffic applications.

Learning Curve

  • ejs:

    EJS has a gentle learning curve, especially for developers already familiar with HTML and JavaScript. Its straightforward syntax makes it easy to pick up and start using quickly.

  • handlebars:

    Handlebars has a moderate learning curve due to its unique syntax and concepts like helpers and partials. However, once understood, it can greatly enhance template organization and readability.

  • pug:

    Pug's indentation-based syntax can be challenging for newcomers, but its concise nature can lead to faster development once the initial learning curve is overcome. Developers may find it rewarding for projects that prioritize readability.

  • nunjucks:

    Nunjucks has a steeper learning curve, especially for those unfamiliar with Jinja2-style templating. Its advanced features like inheritance and asynchronous rendering can take time to master, but they offer significant power once learned.

  • liquidjs:

    LiquidJS may require some time to learn due to its distinct syntax and focus on security features. However, its design promotes best practices, making it worthwhile for developers focused on safety.

How to Choose: ejs vs handlebars vs pug vs nunjucks vs liquidjs
  • ejs:

    Choose EJS if you prefer a straightforward syntax that closely resembles HTML, making it easy to integrate with existing HTML files. It's lightweight and has a minimal learning curve, ideal for simple projects or when you need quick rendering of views.

  • handlebars:

    Select Handlebars if you need a more powerful templating engine that supports logic-less templates, allowing for cleaner separation of concerns. It offers built-in helpers and the ability to create custom helpers, making it suitable for larger applications with complex rendering needs.

  • pug:

    Select Pug if you prefer a clean and concise syntax that reduces boilerplate HTML code. Pug's indentation-based structure allows for rapid development and is particularly beneficial for projects where readability and maintainability are priorities.

  • nunjucks:

    Choose Nunjucks if you need a feature-rich templating engine that supports asynchronous rendering and template inheritance. Its syntax is similar to Jinja2, making it a good choice for developers familiar with Python's templating style, and it's suitable for complex applications.

  • liquidjs:

    Opt for LiquidJS if you are looking for a secure and flexible templating engine, especially for applications that require user-generated content. Liquid's sandboxing capabilities help prevent code injection attacks, making it a safe choice for public-facing applications.

README for ejs

Embedded JavaScript templates
Known Vulnerabilities

Security

Security professionals, before reporting any security issues, please reference the SECURITY.md in this project, in particular, the following: "EJS is effectively a JavaScript runtime. Its entire job is to execute JavaScript. If you run the EJS render method without checking the inputs yourself, you are responsible for the results."

In short, DO NOT submit 'vulnerabilities' that include this snippet of code:

app.get('/', (req, res) => {
  res.render('index', req.query);
});

Installation

$ npm install ejs

Features

  • Control flow with <% %>
  • Escaped output with <%= %> (escape function configurable)
  • Unescaped raw output with <%- %>
  • Newline-trim mode ('newline slurping') with -%> ending tag
  • Whitespace-trim mode (slurp all whitespace) for control flow with <%_ _%>
  • Custom delimiters (e.g. [? ?] instead of <% %>)
  • Includes
  • Client-side support
  • Static caching of intermediate JavaScript
  • Static caching of templates
  • Complies with the Express view system

Example

<% if (user) { %>
  <h2><%= user.name %></h2>
<% } %>

Try EJS online at: https://ionicabizau.github.io/ejs-playground/.

Basic usage

let template = ejs.compile(str, options);
template(data);
// => Rendered HTML string

ejs.render(str, data, options);
// => Rendered HTML string

ejs.renderFile(filename, data, options, function(err, str){
    // str => Rendered HTML string
});

It is also possible to use ejs.render(dataAndOptions); where you pass everything in a single object. In that case, you'll end up with local variables for all the passed options. However, be aware that your code could break if we add an option with the same name as one of your data object's properties. Therefore, we do not recommend using this shortcut.

Important

You should never give end-users unfettered access to the EJS render method, If you do so you are using EJS in an inherently un-secure way.

Options

  • cache Compiled functions are cached, requires filename
  • filename The name of the file being rendered. Not required if you are using renderFile(). Used by cache to key caches, and for includes.
  • root Set template root(s) for includes with an absolute path (e.g, /file.ejs). Can be array to try to resolve include from multiple directories.
  • views An array of paths to use when resolving includes with relative paths.
  • context Function execution context
  • compileDebug When false no debug instrumentation is compiled
  • client When true, compiles a function that can be rendered in the browser without needing to load the EJS Runtime (ejs.min.js).
  • delimiter Character to use for inner delimiter, by default '%'
  • openDelimiter Character to use for opening delimiter, by default '<'
  • closeDelimiter Character to use for closing delimiter, by default '>'
  • debug Outputs generated function body
  • strict When set to true, generated function is in strict mode
  • _with Whether or not to use with() {} constructs. If false then the locals will be stored in the locals object. Set to false in strict mode.
  • destructuredLocals An array of local variables that are always destructured from the locals object, available even in strict mode.
  • localsName Name to use for the object storing local variables when not using with Defaults to locals
  • rmWhitespace Remove all safe-to-remove whitespace, including leading and trailing whitespace. It also enables a safer version of -%> line slurping for all scriptlet tags (it does not strip new lines of tags in the middle of a line).
  • escape The escaping function used with <%= construct. It is used in rendering and is .toString()ed in the generation of client functions. (By default escapes XML).
  • outputFunctionName Set to a string (e.g., 'echo' or 'print') for a function to print output inside scriptlet tags.
  • async When true, EJS will use an async function for rendering. (Depends on async/await support in the JS runtime.
  • includer Custom function to handle EJS includes, receives (originalPath, parsedPath) parameters, where originalPath is the path in include as-is and parsedPath is the previously resolved path. Should return an object { filename, template }, you may return only one of the properties, where filename is the final parsed path and template is the included content.

This project uses JSDoc. For the full public API documentation, clone the repository and run jake doc. This will run JSDoc with the proper options and output the documentation to out/. If you want the both the public & private API docs, run jake devdoc instead.

Tags

  • <% 'Scriptlet' tag, for control-flow, no output
  • <%_ 'Whitespace Slurping' Scriptlet tag, strips all whitespace before it
  • <%= Outputs the value into the template (escaped)
  • <%- Outputs the unescaped value into the template
  • <%# Comment tag, no execution, no output
  • <%% Outputs a literal '<%'
  • %%> Outputs a literal '%>'
  • %> Plain ending tag
  • -%> Trim-mode ('newline slurp') tag, trims following newline
  • _%> 'Whitespace Slurping' ending tag, removes all whitespace after it

For the full syntax documentation, please see docs/syntax.md.

Includes

Includes either have to be an absolute path, or, if not, are assumed as relative to the template with the include call. For example if you are including ./views/user/show.ejs from ./views/users.ejs you would use <%- include('user/show') %>.

You must specify the filename option for the template with the include call unless you are using renderFile().

You'll likely want to use the raw output tag (<%-) with your include to avoid double-escaping the HTML output.

<ul>
  <% users.forEach(function(user){ %>
    <%- include('user/show', {user: user}) %>
  <% }); %>
</ul>

Includes are inserted at runtime, so you can use variables for the path in the include call (for example <%- include(somePath) %>). Variables in your top-level data object are available to all your includes, but local variables need to be passed down.

NOTE: Include preprocessor directives (<% include user/show %>) are not supported in v3.0+.

Custom delimiters

Custom delimiters can be applied on a per-template basis, or globally:

let ejs = require('ejs'),
    users = ['geddy', 'neil', 'alex'];

// Just one template
ejs.render('<p>[?= users.join(" | "); ?]</p>', {users: users}, {delimiter: '?', openDelimiter: '[', closeDelimiter: ']'});
// => '<p>geddy | neil | alex</p>'

// Or globally
ejs.delimiter = '?';
ejs.openDelimiter = '[';
ejs.closeDelimiter = ']';
ejs.render('<p>[?= users.join(" | "); ?]</p>', {users: users});
// => '<p>geddy | neil | alex</p>'

Caching

EJS ships with a basic in-process cache for caching the intermediate JavaScript functions used to render templates. It's easy to plug in LRU caching using Node's lru-cache library:

let ejs = require('ejs'),
    LRU = require('lru-cache');
ejs.cache = LRU(100); // LRU cache with 100-item limit

If you want to clear the EJS cache, call ejs.clearCache. If you're using the LRU cache and need a different limit, simple reset ejs.cache to a new instance of the LRU.

Custom file loader

The default file loader is fs.readFileSync, if you want to customize it, you can set ejs.fileLoader.

let ejs = require('ejs');
let myFileLoad = function (filePath) {
  return 'myFileLoad: ' + fs.readFileSync(filePath);
};

ejs.fileLoader = myFileLoad;

With this feature, you can preprocess the template before reading it.

Layouts

EJS does not specifically support blocks, but layouts can be implemented by including headers and footers, like so:

<%- include('header') -%>
<h1>
  Title
</h1>
<p>
  My page
</p>
<%- include('footer') -%>

Client-side support

Go to the Latest Release, download ./ejs.js or ./ejs.min.js. Alternately, you can compile it yourself by cloning the repository and running jake build (or $(npm bin)/jake build if jake is not installed globally).

Include one of these files on your page, and ejs should be available globally.

Example

<div id="output"></div>
<script src="ejs.min.js"></script>
<script>
  let people = ['geddy', 'neil', 'alex'],
      html = ejs.render('<%= people.join(", "); %>', {people: people});
  // With jQuery:
  $('#output').html(html);
  // Vanilla JS:
  document.getElementById('output').innerHTML = html;
</script>

Caveats

Most of EJS will work as expected; however, there are a few things to note:

  1. Obviously, since you do not have access to the filesystem, ejs.renderFile() won't work.
  2. For the same reason, includes do not work unless you use an include callback. Here is an example:
let str = "Hello <%= include('file', {person: 'John'}); %>",
    fn = ejs.compile(str, {client: true});

fn(data, null, function(path, d){ // include callback
  // path -> 'file'
  // d -> {person: 'John'}
  // Put your code here
  // Return the contents of file as a string
}); // returns rendered string

See the examples folder for more details.

CLI

EJS ships with a full-featured CLI. Options are similar to those used in JavaScript code:

  • -o / --output-file FILE Write the rendered output to FILE rather than stdout.
  • -f / --data-file FILE Must be JSON-formatted. Use parsed input from FILE as data for rendering.
  • -i / --data-input STRING Must be JSON-formatted and URI-encoded. Use parsed input from STRING as data for rendering.
  • -m / --delimiter CHARACTER Use CHARACTER with angle brackets for open/close (defaults to %).
  • -p / --open-delimiter CHARACTER Use CHARACTER instead of left angle bracket to open.
  • -c / --close-delimiter CHARACTER Use CHARACTER instead of right angle bracket to close.
  • -s / --strict When set to true, generated function is in strict mode
  • -n / --no-with Use 'locals' object for vars rather than using with (implies --strict).
  • -l / --locals-name Name to use for the object storing local variables when not using with.
  • -w / --rm-whitespace Remove all safe-to-remove whitespace, including leading and trailing whitespace.
  • -d / --debug Outputs generated function body
  • -h / --help Display this help message.
  • -V/v / --version Display the EJS version.

Here are some examples of usage:

$ ejs -p [ -c ] ./template_file.ejs -o ./output.html
$ ejs ./test/fixtures/user.ejs name=Lerxst
$ ejs -n -l _ ./some_template.ejs -f ./data_file.json

Data input

There is a variety of ways to pass the CLI data for rendering.

Stdin:

$ ./test/fixtures/user_data.json | ejs ./test/fixtures/user.ejs
$ ejs ./test/fixtures/user.ejs < test/fixtures/user_data.json

A data file:

$ ejs ./test/fixtures/user.ejs -f ./user_data.json

A command-line option (must be URI-encoded):

./bin/cli.js -i %7B%22name%22%3A%20%22foo%22%7D ./test/fixtures/user.ejs

Or, passing values directly at the end of the invocation:

./bin/cli.js -m $ ./test/fixtures/user.ejs name=foo

Output

The CLI by default send output to stdout, but you can use the -o or --output-file flag to specify a target file to send the output to.

IDE Integration with Syntax Highlighting

VSCode:Javascript EJS by DigitalBrainstem

Related projects

There are a number of implementations of EJS:

  • TJ's implementation, the v1 of this library: https://github.com/tj/ejs
  • EJS Embedded JavaScript Framework on Google Code: https://code.google.com/p/embeddedjavascript/
  • Sam Stephenson's Ruby implementation: https://rubygems.org/gems/ejs
  • Erubis, an ERB implementation which also runs JavaScript: http://www.kuwata-lab.com/erubis/users-guide.04.html#lang-javascript
  • DigitalBrainstem EJS Language support: https://github.com/Digitalbrainstem/ejs-grammar

License

Licensed under the Apache License, Version 2.0 (http://www.apache.org/licenses/LICENSE-2.0)


EJS Embedded JavaScript templates copyright 2112 mde@fleegix.org.