Template Engines for Node.js Comparison
ejs vs handlebars vs pug vs mjml
1 Year
ejshandlebarspugmjmlSimilar Packages:
What's Template Engines for Node.js?

Template engines are tools that allow developers to generate HTML dynamically by embedding JavaScript code into HTML templates. They facilitate the separation of concerns by allowing developers to create reusable templates that can be populated with data, making it easier to manage and maintain web applications. Each of these template engines has its own syntax, features, and use cases, catering to different development needs and preferences.

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ejs18,726,8267,802143 kB1128 months agoApache-2.0
handlebars14,941,03418,0542.78 MB99a year agoMIT
pug1,507,053-59.7 kB-7 months agoMIT
mjml645,58217,1548.97 kB7510 months agoMIT
Feature Comparison: ejs vs handlebars vs pug vs mjml

Syntax

  • ejs:

    EJS uses a straightforward syntax that allows you to embed JavaScript directly within HTML using tags like <% %>. This makes it easy for developers familiar with JavaScript to get started quickly.

  • handlebars:

    Handlebars employs a logic-less syntax that uses double curly braces {{}} for variables and helpers. This promotes a clear separation between HTML and JavaScript, making templates easier to read and maintain.

  • pug:

    Pug uses an indentation-based syntax that eliminates the need for closing tags, resulting in cleaner and more concise code. Its syntax can be less familiar to those used to traditional HTML, but it enhances readability.

  • mjml:

    MJML uses its own markup language designed specifically for email templates. It abstracts away the complexities of responsive design, allowing developers to focus on the layout rather than the underlying HTML.

Extensibility

  • ejs:

    EJS is quite extensible, allowing you to create custom functions and helpers. However, it does not have built-in support for partials or layouts, which may require additional work to implement.

  • handlebars:

    Handlebars is highly extensible with the ability to create custom helpers and partials. This makes it suitable for larger applications where reusable components are essential.

  • pug:

    Pug supports mixins and inheritance, allowing developers to create reusable components and extend templates easily. This feature is particularly useful for maintaining a consistent design across large applications.

  • mjml:

    MJML is designed specifically for email and does not focus on extensibility in the same way as traditional templating engines. However, it allows for custom components to be created, enhancing its flexibility for email design.

Performance

  • ejs:

    EJS is lightweight and performs well for simple applications. However, performance may degrade with complex logic embedded in templates, as it requires more processing time to evaluate JavaScript code.

  • handlebars:

    Handlebars is optimized for performance and compiles templates into JavaScript functions, making rendering faster. Its logic-less approach also helps keep templates clean and efficient.

  • pug:

    Pug's performance is generally good, but the indentation-based syntax can lead to more complex parsing. For large templates, this may introduce some latency during rendering.

  • mjml:

    MJML is optimized for generating responsive email templates, but the compilation process can add some overhead. However, the trade-off is worth it for the ease of creating responsive designs.

Learning Curve

  • ejs:

    EJS has a gentle learning curve, especially for those familiar with HTML and JavaScript. Its syntax is intuitive, making it easy for beginners to adopt.

  • handlebars:

    Handlebars has a moderate learning curve due to its logic-less philosophy. While it simplifies template creation, understanding its helpers and partials may take some time for new users.

  • pug:

    Pug has a steeper learning curve due to its unique syntax. Developers accustomed to traditional HTML may need time to adjust, but once learned, it can lead to more concise and readable templates.

  • mjml:

    MJML is relatively easy to learn, especially for developers focused on email design. Its high-level syntax abstracts many complexities, allowing for quick adoption.

Use Cases

  • ejs:

    EJS is ideal for server-side rendering of web applications where you want to embed dynamic content directly into HTML. It works well for small to medium-sized projects.

  • handlebars:

    Handlebars is suitable for applications requiring a clear separation of concerns, such as single-page applications (SPAs) or larger projects where maintainability is crucial.

  • pug:

    Pug is great for building complex web applications where template inheritance and reusable components are needed. It's particularly useful for projects with a lot of shared layout elements.

  • mjml:

    MJML is specifically designed for creating responsive email templates. It's the go-to choice for developers focused on email marketing and communication.

How to Choose: ejs vs handlebars vs pug vs mjml
  • ejs:

    Choose EJS if you need a simple and straightforward templating engine that allows you to embed JavaScript directly into your HTML. It's great for projects where you want minimal overhead and a familiar syntax similar to regular HTML.

  • handlebars:

    Choose Handlebars if you prefer a logic-less templating approach that emphasizes separation of logic from presentation. Handlebars offers powerful features like helpers and partials, making it suitable for larger applications where maintainability is key.

  • pug:

    Choose Pug if you want a concise and clean syntax for writing HTML templates. Pug's indentation-based syntax can lead to more readable code, and it supports features like mixins and inheritance, making it ideal for complex layouts.

  • mjml:

    Choose MJML if you are focused on creating responsive email templates. MJML simplifies the process of designing emails that look good across various email clients, providing a high-level markup language that compiles down to responsive HTML.

README for ejs

Embedded JavaScript templates
Known Vulnerabilities

Security

Security professionals, before reporting any security issues, please reference the SECURITY.md in this project, in particular, the following: "EJS is effectively a JavaScript runtime. Its entire job is to execute JavaScript. If you run the EJS render method without checking the inputs yourself, you are responsible for the results."

In short, DO NOT submit 'vulnerabilities' that include this snippet of code:

app.get('/', (req, res) => {
  res.render('index', req.query);
});

Installation

$ npm install ejs

Features

  • Control flow with <% %>
  • Escaped output with <%= %> (escape function configurable)
  • Unescaped raw output with <%- %>
  • Newline-trim mode ('newline slurping') with -%> ending tag
  • Whitespace-trim mode (slurp all whitespace) for control flow with <%_ _%>
  • Custom delimiters (e.g. [? ?] instead of <% %>)
  • Includes
  • Client-side support
  • Static caching of intermediate JavaScript
  • Static caching of templates
  • Complies with the Express view system

Example

<% if (user) { %>
  <h2><%= user.name %></h2>
<% } %>

Try EJS online at: https://ionicabizau.github.io/ejs-playground/.

Basic usage

let template = ejs.compile(str, options);
template(data);
// => Rendered HTML string

ejs.render(str, data, options);
// => Rendered HTML string

ejs.renderFile(filename, data, options, function(err, str){
    // str => Rendered HTML string
});

It is also possible to use ejs.render(dataAndOptions); where you pass everything in a single object. In that case, you'll end up with local variables for all the passed options. However, be aware that your code could break if we add an option with the same name as one of your data object's properties. Therefore, we do not recommend using this shortcut.

Important

You should never give end-users unfettered access to the EJS render method, If you do so you are using EJS in an inherently un-secure way.

Options

  • cache Compiled functions are cached, requires filename
  • filename The name of the file being rendered. Not required if you are using renderFile(). Used by cache to key caches, and for includes.
  • root Set template root(s) for includes with an absolute path (e.g, /file.ejs). Can be array to try to resolve include from multiple directories.
  • views An array of paths to use when resolving includes with relative paths.
  • context Function execution context
  • compileDebug When false no debug instrumentation is compiled
  • client When true, compiles a function that can be rendered in the browser without needing to load the EJS Runtime (ejs.min.js).
  • delimiter Character to use for inner delimiter, by default '%'
  • openDelimiter Character to use for opening delimiter, by default '<'
  • closeDelimiter Character to use for closing delimiter, by default '>'
  • debug Outputs generated function body
  • strict When set to true, generated function is in strict mode
  • _with Whether or not to use with() {} constructs. If false then the locals will be stored in the locals object. Set to false in strict mode.
  • destructuredLocals An array of local variables that are always destructured from the locals object, available even in strict mode.
  • localsName Name to use for the object storing local variables when not using with Defaults to locals
  • rmWhitespace Remove all safe-to-remove whitespace, including leading and trailing whitespace. It also enables a safer version of -%> line slurping for all scriptlet tags (it does not strip new lines of tags in the middle of a line).
  • escape The escaping function used with <%= construct. It is used in rendering and is .toString()ed in the generation of client functions. (By default escapes XML).
  • outputFunctionName Set to a string (e.g., 'echo' or 'print') for a function to print output inside scriptlet tags.
  • async When true, EJS will use an async function for rendering. (Depends on async/await support in the JS runtime.
  • includer Custom function to handle EJS includes, receives (originalPath, parsedPath) parameters, where originalPath is the path in include as-is and parsedPath is the previously resolved path. Should return an object { filename, template }, you may return only one of the properties, where filename is the final parsed path and template is the included content.

This project uses JSDoc. For the full public API documentation, clone the repository and run jake doc. This will run JSDoc with the proper options and output the documentation to out/. If you want the both the public & private API docs, run jake devdoc instead.

Tags

  • <% 'Scriptlet' tag, for control-flow, no output
  • <%_ 'Whitespace Slurping' Scriptlet tag, strips all whitespace before it
  • <%= Outputs the value into the template (escaped)
  • <%- Outputs the unescaped value into the template
  • <%# Comment tag, no execution, no output
  • <%% Outputs a literal '<%'
  • %%> Outputs a literal '%>'
  • %> Plain ending tag
  • -%> Trim-mode ('newline slurp') tag, trims following newline
  • _%> 'Whitespace Slurping' ending tag, removes all whitespace after it

For the full syntax documentation, please see docs/syntax.md.

Includes

Includes either have to be an absolute path, or, if not, are assumed as relative to the template with the include call. For example if you are including ./views/user/show.ejs from ./views/users.ejs you would use <%- include('user/show') %>.

You must specify the filename option for the template with the include call unless you are using renderFile().

You'll likely want to use the raw output tag (<%-) with your include to avoid double-escaping the HTML output.

<ul>
  <% users.forEach(function(user){ %>
    <%- include('user/show', {user: user}) %>
  <% }); %>
</ul>

Includes are inserted at runtime, so you can use variables for the path in the include call (for example <%- include(somePath) %>). Variables in your top-level data object are available to all your includes, but local variables need to be passed down.

NOTE: Include preprocessor directives (<% include user/show %>) are not supported in v3.0+.

Custom delimiters

Custom delimiters can be applied on a per-template basis, or globally:

let ejs = require('ejs'),
    users = ['geddy', 'neil', 'alex'];

// Just one template
ejs.render('<p>[?= users.join(" | "); ?]</p>', {users: users}, {delimiter: '?', openDelimiter: '[', closeDelimiter: ']'});
// => '<p>geddy | neil | alex</p>'

// Or globally
ejs.delimiter = '?';
ejs.openDelimiter = '[';
ejs.closeDelimiter = ']';
ejs.render('<p>[?= users.join(" | "); ?]</p>', {users: users});
// => '<p>geddy | neil | alex</p>'

Caching

EJS ships with a basic in-process cache for caching the intermediate JavaScript functions used to render templates. It's easy to plug in LRU caching using Node's lru-cache library:

let ejs = require('ejs'),
    LRU = require('lru-cache');
ejs.cache = LRU(100); // LRU cache with 100-item limit

If you want to clear the EJS cache, call ejs.clearCache. If you're using the LRU cache and need a different limit, simple reset ejs.cache to a new instance of the LRU.

Custom file loader

The default file loader is fs.readFileSync, if you want to customize it, you can set ejs.fileLoader.

let ejs = require('ejs');
let myFileLoad = function (filePath) {
  return 'myFileLoad: ' + fs.readFileSync(filePath);
};

ejs.fileLoader = myFileLoad;

With this feature, you can preprocess the template before reading it.

Layouts

EJS does not specifically support blocks, but layouts can be implemented by including headers and footers, like so:

<%- include('header') -%>
<h1>
  Title
</h1>
<p>
  My page
</p>
<%- include('footer') -%>

Client-side support

Go to the Latest Release, download ./ejs.js or ./ejs.min.js. Alternately, you can compile it yourself by cloning the repository and running jake build (or $(npm bin)/jake build if jake is not installed globally).

Include one of these files on your page, and ejs should be available globally.

Example

<div id="output"></div>
<script src="ejs.min.js"></script>
<script>
  let people = ['geddy', 'neil', 'alex'],
      html = ejs.render('<%= people.join(", "); %>', {people: people});
  // With jQuery:
  $('#output').html(html);
  // Vanilla JS:
  document.getElementById('output').innerHTML = html;
</script>

Caveats

Most of EJS will work as expected; however, there are a few things to note:

  1. Obviously, since you do not have access to the filesystem, ejs.renderFile() won't work.
  2. For the same reason, includes do not work unless you use an include callback. Here is an example:
let str = "Hello <%= include('file', {person: 'John'}); %>",
    fn = ejs.compile(str, {client: true});

fn(data, null, function(path, d){ // include callback
  // path -> 'file'
  // d -> {person: 'John'}
  // Put your code here
  // Return the contents of file as a string
}); // returns rendered string

See the examples folder for more details.

CLI

EJS ships with a full-featured CLI. Options are similar to those used in JavaScript code:

  • -o / --output-file FILE Write the rendered output to FILE rather than stdout.
  • -f / --data-file FILE Must be JSON-formatted. Use parsed input from FILE as data for rendering.
  • -i / --data-input STRING Must be JSON-formatted and URI-encoded. Use parsed input from STRING as data for rendering.
  • -m / --delimiter CHARACTER Use CHARACTER with angle brackets for open/close (defaults to %).
  • -p / --open-delimiter CHARACTER Use CHARACTER instead of left angle bracket to open.
  • -c / --close-delimiter CHARACTER Use CHARACTER instead of right angle bracket to close.
  • -s / --strict When set to true, generated function is in strict mode
  • -n / --no-with Use 'locals' object for vars rather than using with (implies --strict).
  • -l / --locals-name Name to use for the object storing local variables when not using with.
  • -w / --rm-whitespace Remove all safe-to-remove whitespace, including leading and trailing whitespace.
  • -d / --debug Outputs generated function body
  • -h / --help Display this help message.
  • -V/v / --version Display the EJS version.

Here are some examples of usage:

$ ejs -p [ -c ] ./template_file.ejs -o ./output.html
$ ejs ./test/fixtures/user.ejs name=Lerxst
$ ejs -n -l _ ./some_template.ejs -f ./data_file.json

Data input

There is a variety of ways to pass the CLI data for rendering.

Stdin:

$ ./test/fixtures/user_data.json | ejs ./test/fixtures/user.ejs
$ ejs ./test/fixtures/user.ejs < test/fixtures/user_data.json

A data file:

$ ejs ./test/fixtures/user.ejs -f ./user_data.json

A command-line option (must be URI-encoded):

./bin/cli.js -i %7B%22name%22%3A%20%22foo%22%7D ./test/fixtures/user.ejs

Or, passing values directly at the end of the invocation:

./bin/cli.js -m $ ./test/fixtures/user.ejs name=foo

Output

The CLI by default send output to stdout, but you can use the -o or --output-file flag to specify a target file to send the output to.

IDE Integration with Syntax Highlighting

VSCode:Javascript EJS by DigitalBrainstem

Related projects

There are a number of implementations of EJS:

  • TJ's implementation, the v1 of this library: https://github.com/tj/ejs
  • EJS Embedded JavaScript Framework on Google Code: https://code.google.com/p/embeddedjavascript/
  • Sam Stephenson's Ruby implementation: https://rubygems.org/gems/ejs
  • Erubis, an ERB implementation which also runs JavaScript: http://www.kuwata-lab.com/erubis/users-guide.04.html#lang-javascript
  • DigitalBrainstem EJS Language support: https://github.com/Digitalbrainstem/ejs-grammar

License

Licensed under the Apache License, Version 2.0 (http://www.apache.org/licenses/LICENSE-2.0)


EJS Embedded JavaScript templates copyright 2112 mde@fleegix.org.