ejs vs handlebars vs mustache vs pug vs squirrelly
Template Engines for Node.js Comparison
1 Year
ejshandlebarsmustachepugsquirrellySimilar Packages:
What's Template Engines for Node.js?

Template engines are tools that allow developers to generate HTML dynamically by embedding JavaScript logic within templates. They facilitate the separation of concerns by allowing developers to create views that are decoupled from the business logic. This enhances maintainability and scalability of web applications. Each template engine has its own syntax, features, and design philosophies, catering to different needs and preferences in web development.

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ejs20,341,6867,850143 kB11110 months agoApache-2.0
handlebars16,658,10818,1322.78 MB992 years agoMIT
mustache5,952,92416,568-1144 years agoMIT
pug1,647,799-59.7 kB-9 months agoMIT
squirrelly25,627651419 kB228 months agoMIT
Feature Comparison: ejs vs handlebars vs mustache vs pug vs squirrelly

Syntax and Readability

  • ejs:

    EJS uses plain HTML with embedded JavaScript, making it very readable and familiar for those who are used to working with HTML. This simplicity allows for quick adoption and ease of use.

  • handlebars:

    Handlebars employs a more structured syntax with curly braces for expressions, which enhances readability while still allowing for complex logic through helpers. This makes it suitable for larger projects.

  • mustache:

    Mustache's logic-less approach leads to very clean and readable templates, as it avoids embedding JavaScript logic directly in the templates, making it easy to understand at a glance.

  • pug:

    Pug's indentation-based syntax reduces boilerplate code, allowing developers to write less while maintaining clarity. Its unique syntax may require some adjustment but can lead to cleaner templates.

  • squirrelly:

    Squirrelly offers a flexible syntax that allows for both traditional HTML and custom tags, making it versatile. Its readability is enhanced by its ability to define reusable components.

Performance

  • ejs:

    EJS is lightweight and performs well for small to medium-sized applications. However, for very large applications, its performance may degrade due to the need to recompile templates frequently.

  • handlebars:

    Handlebars is optimized for performance with precompiled templates, which can significantly speed up rendering times, especially in larger applications where templates are reused frequently.

  • mustache:

    Mustache is designed to be fast and efficient, with minimal overhead. Its simplicity contributes to quick rendering times, making it suitable for performance-sensitive applications.

  • pug:

    Pug is known for its speed due to its precompiled templates and efficient rendering engine. It can handle complex templates without significant performance hits, making it a good choice for larger projects.

  • squirrelly:

    Squirrelly is designed for high performance, with features that allow for fast rendering and minimal overhead. It is particularly effective for applications that require quick template processing.

Extensibility

  • ejs:

    EJS can be extended with custom functions, but it does not have a built-in system for helpers or partials, which may limit its extensibility compared to other engines.

  • handlebars:

    Handlebars excels in extensibility with its helper functions and partials, allowing developers to create reusable components and logic, making it very adaptable to various project needs.

  • mustache:

    Mustache is intentionally minimalistic and does not support extensibility through custom helpers, which can be a limitation for complex applications that require additional functionality.

  • pug:

    Pug supports mixins and includes, allowing developers to create reusable components and extend functionality easily, making it highly adaptable for complex projects.

  • squirrelly:

    Squirrelly provides a robust system for custom tags and helpers, allowing developers to extend its functionality significantly, making it suitable for complex applications.

Learning Curve

  • ejs:

    EJS has a gentle learning curve, especially for those familiar with HTML and JavaScript. Its straightforward syntax makes it easy to pick up and start using quickly.

  • handlebars:

    Handlebars has a moderate learning curve due to its additional features like helpers and partials, but it is still accessible for developers with basic templating experience.

  • mustache:

    Mustache's logic-less philosophy makes it easy to learn, but its limitations in functionality may require developers to adapt their approach to templating.

  • pug:

    Pug has a steeper learning curve due to its unique syntax and indentation-based structure. However, once mastered, it can greatly enhance productivity and code clarity.

  • squirrelly:

    Squirrelly is relatively easy to learn, especially for those familiar with JavaScript. Its flexibility and support for custom tags may require some initial investment in learning.

Community and Ecosystem

  • ejs:

    EJS has a strong community and is widely used in the Node.js ecosystem, ensuring good support and a wealth of resources for developers.

  • handlebars:

    Handlebars also enjoys a robust community, with many resources, plugins, and extensions available, making it a popular choice for larger applications.

  • mustache:

    Mustache has a smaller community compared to others, but its simplicity and cross-language support make it a reliable choice for various projects.

  • pug:

    Pug has a vibrant community and is well-supported with numerous plugins and resources, making it a popular choice among developers who favor its syntax.

  • squirrelly:

    Squirrelly is newer but is gaining traction due to its performance and flexibility. Its community is growing, and it offers good documentation and support.

How to Choose: ejs vs handlebars vs mustache vs pug vs squirrelly
  • ejs:

    Choose EJS if you prefer a straightforward syntax that closely resembles HTML. It is easy to learn and integrates seamlessly with Express.js, making it ideal for simple projects or those who want to quickly render dynamic content without much overhead.

  • handlebars:

    Opt for Handlebars if you need a more powerful templating solution with features like helpers and partials. It promotes a clear separation of logic from presentation, making it suitable for larger applications where maintainability is crucial.

  • mustache:

    Select Mustache if you want a logic-less templating language that emphasizes simplicity and readability. It is ideal for projects that require minimal logic in templates and can be used across various programming languages, promoting consistency.

  • pug:

    Choose Pug if you prefer a concise and clean syntax that reduces the amount of code you write. It allows for easy nesting and is particularly useful for developers who favor a more expressive way of writing HTML, making it great for complex layouts.

  • squirrelly:

    Go with Squirrelly if you need a fast and flexible templating engine that supports both server-side and client-side rendering. Its unique features like custom tags and a focus on performance make it suitable for applications where speed is a priority.

README for ejs

Embedded JavaScript templates
Known Vulnerabilities

Security

Security professionals, before reporting any security issues, please reference the SECURITY.md in this project, in particular, the following: "EJS is effectively a JavaScript runtime. Its entire job is to execute JavaScript. If you run the EJS render method without checking the inputs yourself, you are responsible for the results."

In short, DO NOT submit 'vulnerabilities' that include this snippet of code:

app.get('/', (req, res) => {
  res.render('index', req.query);
});

Installation

$ npm install ejs

Features

  • Control flow with <% %>
  • Escaped output with <%= %> (escape function configurable)
  • Unescaped raw output with <%- %>
  • Newline-trim mode ('newline slurping') with -%> ending tag
  • Whitespace-trim mode (slurp all whitespace) for control flow with <%_ _%>
  • Custom delimiters (e.g. [? ?] instead of <% %>)
  • Includes
  • Client-side support
  • Static caching of intermediate JavaScript
  • Static caching of templates
  • Complies with the Express view system

Example

<% if (user) { %>
  <h2><%= user.name %></h2>
<% } %>

Try EJS online at: https://ionicabizau.github.io/ejs-playground/.

Basic usage

let template = ejs.compile(str, options);
template(data);
// => Rendered HTML string

ejs.render(str, data, options);
// => Rendered HTML string

ejs.renderFile(filename, data, options, function(err, str){
    // str => Rendered HTML string
});

It is also possible to use ejs.render(dataAndOptions); where you pass everything in a single object. In that case, you'll end up with local variables for all the passed options. However, be aware that your code could break if we add an option with the same name as one of your data object's properties. Therefore, we do not recommend using this shortcut.

Important

You should never give end-users unfettered access to the EJS render method, If you do so you are using EJS in an inherently un-secure way.

Options

  • cache Compiled functions are cached, requires filename
  • filename The name of the file being rendered. Not required if you are using renderFile(). Used by cache to key caches, and for includes.
  • root Set template root(s) for includes with an absolute path (e.g, /file.ejs). Can be array to try to resolve include from multiple directories.
  • views An array of paths to use when resolving includes with relative paths.
  • context Function execution context
  • compileDebug When false no debug instrumentation is compiled
  • client When true, compiles a function that can be rendered in the browser without needing to load the EJS Runtime (ejs.min.js).
  • delimiter Character to use for inner delimiter, by default '%'
  • openDelimiter Character to use for opening delimiter, by default '<'
  • closeDelimiter Character to use for closing delimiter, by default '>'
  • debug Outputs generated function body
  • strict When set to true, generated function is in strict mode
  • _with Whether or not to use with() {} constructs. If false then the locals will be stored in the locals object. Set to false in strict mode.
  • destructuredLocals An array of local variables that are always destructured from the locals object, available even in strict mode.
  • localsName Name to use for the object storing local variables when not using with Defaults to locals
  • rmWhitespace Remove all safe-to-remove whitespace, including leading and trailing whitespace. It also enables a safer version of -%> line slurping for all scriptlet tags (it does not strip new lines of tags in the middle of a line).
  • escape The escaping function used with <%= construct. It is used in rendering and is .toString()ed in the generation of client functions. (By default escapes XML).
  • outputFunctionName Set to a string (e.g., 'echo' or 'print') for a function to print output inside scriptlet tags.
  • async When true, EJS will use an async function for rendering. (Depends on async/await support in the JS runtime.
  • includer Custom function to handle EJS includes, receives (originalPath, parsedPath) parameters, where originalPath is the path in include as-is and parsedPath is the previously resolved path. Should return an object { filename, template }, you may return only one of the properties, where filename is the final parsed path and template is the included content.

This project uses JSDoc. For the full public API documentation, clone the repository and run jake doc. This will run JSDoc with the proper options and output the documentation to out/. If you want the both the public & private API docs, run jake devdoc instead.

Tags

  • <% 'Scriptlet' tag, for control-flow, no output
  • <%_ 'Whitespace Slurping' Scriptlet tag, strips all whitespace before it
  • <%= Outputs the value into the template (escaped)
  • <%- Outputs the unescaped value into the template
  • <%# Comment tag, no execution, no output
  • <%% Outputs a literal '<%'
  • %%> Outputs a literal '%>'
  • %> Plain ending tag
  • -%> Trim-mode ('newline slurp') tag, trims following newline
  • _%> 'Whitespace Slurping' ending tag, removes all whitespace after it

For the full syntax documentation, please see docs/syntax.md.

Includes

Includes either have to be an absolute path, or, if not, are assumed as relative to the template with the include call. For example if you are including ./views/user/show.ejs from ./views/users.ejs you would use <%- include('user/show') %>.

You must specify the filename option for the template with the include call unless you are using renderFile().

You'll likely want to use the raw output tag (<%-) with your include to avoid double-escaping the HTML output.

<ul>
  <% users.forEach(function(user){ %>
    <%- include('user/show', {user: user}) %>
  <% }); %>
</ul>

Includes are inserted at runtime, so you can use variables for the path in the include call (for example <%- include(somePath) %>). Variables in your top-level data object are available to all your includes, but local variables need to be passed down.

NOTE: Include preprocessor directives (<% include user/show %>) are not supported in v3.0+.

Custom delimiters

Custom delimiters can be applied on a per-template basis, or globally:

let ejs = require('ejs'),
    users = ['geddy', 'neil', 'alex'];

// Just one template
ejs.render('<p>[?= users.join(" | "); ?]</p>', {users: users}, {delimiter: '?', openDelimiter: '[', closeDelimiter: ']'});
// => '<p>geddy | neil | alex</p>'

// Or globally
ejs.delimiter = '?';
ejs.openDelimiter = '[';
ejs.closeDelimiter = ']';
ejs.render('<p>[?= users.join(" | "); ?]</p>', {users: users});
// => '<p>geddy | neil | alex</p>'

Caching

EJS ships with a basic in-process cache for caching the intermediate JavaScript functions used to render templates. It's easy to plug in LRU caching using Node's lru-cache library:

let ejs = require('ejs'),
    LRU = require('lru-cache');
ejs.cache = LRU(100); // LRU cache with 100-item limit

If you want to clear the EJS cache, call ejs.clearCache. If you're using the LRU cache and need a different limit, simple reset ejs.cache to a new instance of the LRU.

Custom file loader

The default file loader is fs.readFileSync, if you want to customize it, you can set ejs.fileLoader.

let ejs = require('ejs');
let myFileLoad = function (filePath) {
  return 'myFileLoad: ' + fs.readFileSync(filePath);
};

ejs.fileLoader = myFileLoad;

With this feature, you can preprocess the template before reading it.

Layouts

EJS does not specifically support blocks, but layouts can be implemented by including headers and footers, like so:

<%- include('header') -%>
<h1>
  Title
</h1>
<p>
  My page
</p>
<%- include('footer') -%>

Client-side support

Go to the Latest Release, download ./ejs.js or ./ejs.min.js. Alternately, you can compile it yourself by cloning the repository and running jake build (or $(npm bin)/jake build if jake is not installed globally).

Include one of these files on your page, and ejs should be available globally.

Example

<div id="output"></div>
<script src="ejs.min.js"></script>
<script>
  let people = ['geddy', 'neil', 'alex'],
      html = ejs.render('<%= people.join(", "); %>', {people: people});
  // With jQuery:
  $('#output').html(html);
  // Vanilla JS:
  document.getElementById('output').innerHTML = html;
</script>

Caveats

Most of EJS will work as expected; however, there are a few things to note:

  1. Obviously, since you do not have access to the filesystem, ejs.renderFile() won't work.
  2. For the same reason, includes do not work unless you use an include callback. Here is an example:
let str = "Hello <%= include('file', {person: 'John'}); %>",
    fn = ejs.compile(str, {client: true});

fn(data, null, function(path, d){ // include callback
  // path -> 'file'
  // d -> {person: 'John'}
  // Put your code here
  // Return the contents of file as a string
}); // returns rendered string

See the examples folder for more details.

CLI

EJS ships with a full-featured CLI. Options are similar to those used in JavaScript code:

  • -o / --output-file FILE Write the rendered output to FILE rather than stdout.
  • -f / --data-file FILE Must be JSON-formatted. Use parsed input from FILE as data for rendering.
  • -i / --data-input STRING Must be JSON-formatted and URI-encoded. Use parsed input from STRING as data for rendering.
  • -m / --delimiter CHARACTER Use CHARACTER with angle brackets for open/close (defaults to %).
  • -p / --open-delimiter CHARACTER Use CHARACTER instead of left angle bracket to open.
  • -c / --close-delimiter CHARACTER Use CHARACTER instead of right angle bracket to close.
  • -s / --strict When set to true, generated function is in strict mode
  • -n / --no-with Use 'locals' object for vars rather than using with (implies --strict).
  • -l / --locals-name Name to use for the object storing local variables when not using with.
  • -w / --rm-whitespace Remove all safe-to-remove whitespace, including leading and trailing whitespace.
  • -d / --debug Outputs generated function body
  • -h / --help Display this help message.
  • -V/v / --version Display the EJS version.

Here are some examples of usage:

$ ejs -p [ -c ] ./template_file.ejs -o ./output.html
$ ejs ./test/fixtures/user.ejs name=Lerxst
$ ejs -n -l _ ./some_template.ejs -f ./data_file.json

Data input

There is a variety of ways to pass the CLI data for rendering.

Stdin:

$ ./test/fixtures/user_data.json | ejs ./test/fixtures/user.ejs
$ ejs ./test/fixtures/user.ejs < test/fixtures/user_data.json

A data file:

$ ejs ./test/fixtures/user.ejs -f ./user_data.json

A command-line option (must be URI-encoded):

./bin/cli.js -i %7B%22name%22%3A%20%22foo%22%7D ./test/fixtures/user.ejs

Or, passing values directly at the end of the invocation:

./bin/cli.js -m $ ./test/fixtures/user.ejs name=foo

Output

The CLI by default send output to stdout, but you can use the -o or --output-file flag to specify a target file to send the output to.

IDE Integration with Syntax Highlighting

VSCode:Javascript EJS by DigitalBrainstem

Related projects

There are a number of implementations of EJS:

  • TJ's implementation, the v1 of this library: https://github.com/tj/ejs
  • EJS Embedded JavaScript Framework on Google Code: https://code.google.com/p/embeddedjavascript/
  • Sam Stephenson's Ruby implementation: https://rubygems.org/gems/ejs
  • Erubis, an ERB implementation which also runs JavaScript: http://www.kuwata-lab.com/erubis/users-guide.04.html#lang-javascript
  • DigitalBrainstem EJS Language support: https://github.com/Digitalbrainstem/ejs-grammar

License

Licensed under the Apache License, Version 2.0 (http://www.apache.org/licenses/LICENSE-2.0)


EJS Embedded JavaScript templates copyright 2112 mde@fleegix.org.