qrcode vs uqr vs qr.js vs react-qr-code vs qr-image vs qrious
QR Code Generation Libraries Comparison
1 Year
qrcodeuqrqr.jsreact-qr-codeqr-imageqriousSimilar Packages:
What's QR Code Generation Libraries?

QR code generation libraries are tools that enable developers to create QR codes programmatically in their applications. These libraries provide various functionalities, such as customizable QR code designs, size adjustments, error correction levels, and the ability to generate QR codes in different formats (like SVG, PNG, etc.). They are widely used in web and mobile applications for tasks like generating codes for URLs, contact information, or any other data that can be encoded in a QR format. Choosing the right library depends on specific project requirements, such as ease of use, customization options, and integration capabilities with existing frameworks.

Package Weekly Downloads Trend
Github Stars Ranking
Stat Detail
Package
Downloads
Stars
Size
Issues
Publish
License
qrcode3,167,0747,770135 kB1109 months agoMIT
uqr1,145,75263272 kB22 years agoMIT
qr.js898,189---12 years agoMIT
react-qr-code688,29078513.6 kB17a year agoMIT
qr-image97,2381,056-158 years agoMIT
qrious51,2291,572-428 years agoGPL-3.0
Feature Comparison: qrcode vs uqr vs qr.js vs react-qr-code vs qr-image vs qrious

Customization Options

  • qrcode:

    Highly customizable with options for size, margin, and error correction levels, plus the ability to generate QR codes in different formats (SVG, PNG, etc.).

  • uqr:

    Offers advanced customization features, including dynamic content updates and tracking capabilities, which are beneficial for marketing and analytics.

  • qr.js:

    Provides a good level of customization, allowing developers to set various parameters like size, margin, and error correction, making it flexible for different use cases.

  • react-qr-code:

    Provides props for customization that are easy to use within React components, allowing developers to adjust size, level of error correction, and more.

  • qr-image:

    Offers basic customization such as size and error correction level but is primarily focused on generating standard QR codes without extensive styling options.

  • qrious:

    Allows customization of QR code size and color, making it easy to integrate visually appealing QR codes into applications.

Ease of Use

  • qrcode:

    Moderate learning curve but well-documented, making it accessible for developers familiar with JavaScript.

  • uqr:

    May require a bit more setup due to its advanced features, but offers comprehensive documentation to assist developers.

  • qr.js:

    User-friendly with a straightforward API that allows developers to generate QR codes with minimal setup.

  • react-qr-code:

    Designed specifically for React, making it intuitive for React developers to implement QR codes without needing additional libraries.

  • qr-image:

    Simple API that is easy to understand for generating QR codes, making it suitable for quick implementations.

  • qrious:

    Very easy to use with a simple API, making it ideal for developers who need quick QR code generation without complex configurations.

Performance

  • qrcode:

    Optimized for both server and client-side use, ensuring fast generation of QR codes even under load.

  • uqr:

    Performance may vary based on the complexity of tracking features, but generally efficient for dynamic QR code generation.

  • qr.js:

    Lightweight and performs well in the browser, generating QR codes quickly without noticeable lag.

  • react-qr-code:

    Efficient in rendering within React applications, ensuring minimal performance overhead during updates.

  • qr-image:

    Efficient for server-side generation, but performance may vary based on image processing and output size.

  • qrious:

    Quick rendering on canvas, making it suitable for applications that require real-time QR code generation.

Integration

  • qrcode:

    Versatile integration capabilities for both Node.js and browser environments, suitable for a wide range of applications.

  • uqr:

    Integrates well with various web frameworks and provides APIs for managing QR codes dynamically.

  • qr.js:

    Works seamlessly in any JavaScript environment, making it a good choice for web applications.

  • react-qr-code:

    Designed for React applications, allowing for smooth integration and state management within the React ecosystem.

  • qr-image:

    Can be easily integrated into Node.js applications for server-side QR code generation.

  • qrious:

    Easily integrates with HTML5 canvas, making it ideal for web applications that require visual QR code display.

Community and Support

  • qrcode:

    Well-established with a large community and extensive documentation, making it easy to find support and examples.

  • uqr:

    Emerging community with a focus on advanced features, documentation is improving but may not be as extensive as more established libraries.

  • qr.js:

    Growing community with decent documentation, but may lack extensive support resources compared to larger libraries.

  • react-qr-code:

    Strong community support within the React ecosystem, with ample resources and examples available.

  • qr-image:

    Has a smaller community, but sufficient documentation is available for basic usage.

  • qrious:

    Smaller community, but offers good documentation and examples for quick implementation.

How to Choose: qrcode vs uqr vs qr.js vs react-qr-code vs qr-image vs qrious
  • qrcode:

    Opt for 'qrcode' if you require a versatile library that supports both browser and Node.js environments. It offers various customization options and can generate QR codes in different formats, making it a good choice for diverse applications.

  • uqr:

    Select 'uqr' if you need a library that provides advanced features like dynamic QR code generation and tracking. It's suitable for applications that require analytics on QR code scans and want to manage QR codes more effectively.

  • qr.js:

    Select 'qr.js' if you are looking for a pure JavaScript solution that can run in the browser without any dependencies. It is suitable for client-side applications where you want to generate QR codes directly in the browser and customize them easily.

  • react-qr-code:

    Choose 'react-qr-code' if you are developing a React application and need a component-based approach to QR code generation. It integrates seamlessly with React's component lifecycle and allows for easy updates and re-renders based on state changes.

  • qr-image:

    Choose 'qr-image' if you need a straightforward solution for generating QR codes in image formats (like PNG or SVG) without additional dependencies. It's ideal for server-side applications where you want to generate QR codes dynamically and send them as images.

  • qrious:

    Use 'qrious' if you prefer a lightweight library that focuses on generating QR codes with a simple API. It's particularly useful for applications that need to display QR codes on a canvas element and want to ensure quick rendering.

README for qrcode

node-qrcode

QR code/2d barcode generator.

Travis npm npm npm

Highlights

  • Works on server and client (and react native with svg)
  • CLI utility
  • Save QR code as image
  • Support for Numeric, Alphanumeric, Kanji and Byte mode
  • Support for mixed modes
  • Support for chinese, cyrillic, greek and japanese characters
  • Support for multibyte characters (like emojis :smile:)
  • Auto generates optimized segments for best data compression and smallest QR Code size
  • App agnostic readability, QR Codes by definition are app agnostic

Installation

Inside your project folder do:

npm install --save qrcode

or, install it globally to use qrcode from the command line to save qrcode images or generate ones you can view in your terminal.

npm install -g qrcode

Usage

CLI

Usage: qrcode [options] <input string>

QR Code options:
  -v, --qversion  QR Code symbol version (1 - 40)                       [number]
  -e, --error     Error correction level           [choices: "L", "M", "Q", "H"]
  -m, --mask      Mask pattern (0 - 7)                                  [number]

Renderer options:
  -t, --type        Output type                  [choices: "png", "svg", "utf8"]
  -w, --width       Image width (px)                                    [number]
  -s, --scale       Scale factor                                        [number]
  -q, --qzone       Quiet zone size                                     [number]
  -l, --lightcolor  Light RGBA hex color
  -d, --darkcolor   Dark RGBA hex color
  --small  Output smaller QR code to terminal                          [boolean]

Options:
  -o, --output  Output file
  -h, --help    Show help                                              [boolean]
  --version     Show version number                                    [boolean]

Examples:
  qrcode "some text"                    Draw in terminal window
  qrcode -o out.png "some text"         Save as png image
  qrcode -d F00 -o out.png "some text"  Use red as foreground color

If not specified, output type is guessed from file extension.
Recognized extensions are png, svg and txt.

Browser

node-qrcode can be used in browser through module bundlers like Browserify and Webpack or by including the precompiled bundle present in build/ folder.

Module bundlers

<!-- index.html -->
<html>
  <body>
    <canvas id="canvas"></canvas>
    <script src="bundle.js"></script>
  </body>
</html>
// index.js -> bundle.js
var QRCode = require('qrcode')
var canvas = document.getElementById('canvas')

QRCode.toCanvas(canvas, 'sample text', function (error) {
  if (error) console.error(error)
  console.log('success!');
})

Precompiled bundle

<canvas id="canvas"></canvas>

<script src="/build/qrcode.js"></script>
<script>
  QRCode.toCanvas(document.getElementById('canvas'), 'sample text', function (error) {
    if (error) console.error(error)
    console.log('success!');
  })
</script>

If you install through npm, precompiled files will be available in node_modules/qrcode/build/ folder.

The precompiled bundle have support for Internet Explorer 10+, Safari 5.1+, and all evergreen browsers.

NodeJS

Require the module qrcode

var QRCode = require('qrcode')

QRCode.toDataURL('I am a pony!', function (err, url) {
  console.log(url)
})

render a qrcode for the terminal

var QRCode = require('qrcode')

QRCode.toString('I am a pony!',{type:'terminal'}, function (err, url) {
  console.log(url)
})

ES6/ES7

Promises and Async/Await can be used in place of callback function.

import QRCode from 'qrcode'

// With promises
QRCode.toDataURL('I am a pony!')
  .then(url => {
    console.log(url)
  })
  .catch(err => {
    console.error(err)
  })

// With async/await
const generateQR = async text => {
  try {
    console.log(await QRCode.toDataURL(text))
  } catch (err) {
    console.error(err)
  }
}

Error correction level

Error correction capability allows to successfully scan a QR Code even if the symbol is dirty or damaged. Four levels are available to choose according to the operating environment.

Higher levels offer a better error resistance but reduce the symbol's capacity.
If the chances that the QR Code symbol may be corrupted are low (for example if it is showed through a monitor) is possible to safely use a low error level such as Low or Medium.

Possible levels are shown below:

| Level | Error resistance | |------------------|:----------------:| | L (Low) | ~7% | | M (Medium) | ~15% | | Q (Quartile) | ~25% | | H (High) | ~30% |

The percentage indicates the maximum amount of damaged surface after which the symbol becomes unreadable.

Error level can be set through options.errorCorrectionLevel property.
If not specified, the default value is M.

QRCode.toDataURL('some text', { errorCorrectionLevel: 'H' }, function (err, url) {
  console.log(url)
})

QR Code capacity

Capacity depends on symbol version and error correction level. Also encoding modes may influence the amount of storable data.

The QR Code versions range from version 1 to version 40.
Each version has a different number of modules (black and white dots), which define the symbol's size. For version 1 they are 21x21, for version 2 25x25 e so on. Higher is the version, more are the storable data, and of course bigger will be the QR Code symbol.

The table below shows the maximum number of storable characters in each encoding mode and for each error correction level.

| Mode | L | M | Q | H | |--------------|------|------|------|------| | Numeric | 7089 | 5596 | 3993 | 3057 | | Alphanumeric | 4296 | 3391 | 2420 | 1852 | | Byte | 2953 | 2331 | 1663 | 1273 | | Kanji | 1817 | 1435 | 1024 | 784 |

Note: Maximum characters number can be different when using Mixed modes.

QR Code version can be set through options.version property.
If no version is specified, the more suitable value will be used. Unless a specific version is required, this option is not needed.

QRCode.toDataURL('some text', { version: 2 }, function (err, url) {
  console.log(url)
})

Encoding modes

Modes can be used to encode a string in a more efficient way.
A mode may be more suitable than others depending on the string content. A list of supported modes are shown in the table below:

| Mode | Characters | Compression | |--------------|-----------------------------------------------------------|-------------------------------------------| | Numeric | 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 | 3 characters are represented by 10 bits | | Alphanumeric | 0–9, A–Z (upper-case only), space, $, %, *, +, -, ., /, : | 2 characters are represented by 11 bits | | Kanji | Characters from the Shift JIS system based on JIS X 0208 | 2 kanji are represented by 13 bits | | Byte | Characters from the ISO/IEC 8859-1 character set | Each characters are represented by 8 bits |

Choose the right mode may be tricky if the input text is unknown.
In these cases Byte mode is the best choice since all characters can be encoded with it. (See Multibyte characters)
However, if the QR Code reader supports mixed modes, using Auto mode may produce better results.

Mixed modes

Mixed modes are also possible. A QR code can be generated from a series of segments having different encoding modes to optimize the data compression.
However, switching from a mode to another has a cost which may lead to a worst result if it's not taken into account. See Manual mode for an example of how to specify segments with different encoding modes.

Auto mode

By default, automatic mode selection is used.
The input string is automatically splitted in various segments optimized to produce the shortest possible bitstream using mixed modes.
This is the preferred way to generate the QR Code.

For example, the string ABCDE12345678?A1A will be splitted in 3 segments with the following modes:

| Segment | Mode | |----------|--------------| | ABCDE | Alphanumeric | | 12345678 | Numeric | | ?A1A | Byte |

Any other combinations of segments and modes will result in a longer bitstream.
If you need to keep the QR Code size small, this mode will produce the best results.

Manual mode

If auto mode doesn't work for you or you have specific needs, is also possible to manually specify each segment with the relative mode. In this way no segment optimizations will be applied under the hood.
Segments list can be passed as an array of object:

  var QRCode = require('qrcode')

  var segs = [
    { data: 'ABCDEFG', mode: 'alphanumeric' },
    { data: '0123456', mode: 'numeric' }
  ]

  QRCode.toDataURL(segs, function (err, url) {
    console.log(url)
  })

Kanji mode

With kanji mode is possible to encode characters from the Shift JIS system in an optimized way.
Unfortunately, there isn't a way to calculate a Shifted JIS values from, for example, a character encoded in UTF-8, for this reason a conversion table from the input characters to the SJIS values is needed.
This table is not included by default in the bundle to keep the size as small as possible.

If your application requires kanji support, you will need to pass a function that will take care of converting the input characters to appropriate values.

An helper method is provided by the lib through an optional file that you can include as shown in the example below.

Note: Support for Kanji mode is only needed if you want to benefit of the data compression, otherwise is still possible to encode kanji using Byte mode (See Multibyte characters).

  var QRCode = require('qrcode')
  var toSJIS = require('qrcode/helper/to-sjis')

  QRCode.toDataURL(kanjiString, { toSJISFunc: toSJIS }, function (err, url) {
    console.log(url)
  })

With precompiled bundle:

<canvas id="canvas"></canvas>

<script src="/build/qrcode.min.js"></script>
<script src="/build/qrcode.tosjis.min.js"></script>
<script>
  QRCode.toCanvas(document.getElementById('canvas'),
    'sample text', { toSJISFunc: QRCode.toSJIS }, function (error) {
    if (error) console.error(error)
    console.log('success!')
  })
</script>

Binary data

QR Codes can hold arbitrary byte-based binary data. If you attempt to create a binary QR Code by first converting the data to a JavaScript string, it will fail to encode propery because string encoding adds additional bytes. Instead, you must pass a Uint8ClampedArray or compatible array, or a Node Buffer, as follows:

// Regular array example
// WARNING: Element values will be clamped to 0-255 even if your data contains higher values.
const QRCode = require('qrcode')
QRCode.toFile(
  'foo.png',
  [{ data: [253,254,255], mode: 'byte' }],
  ...options...,
  ...callback...
)
// Uint8ClampedArray example
const QRCode = require('qrcode')

QRCode.toFile(
  'foo.png',
  [{ data: new Uint8ClampedArray([253,254,255]), mode: 'byte' }],
  ...options...,
  ...callback...
)
// Node Buffer example
// WARNING: Element values will be clamped to 0-255 even if your data contains higher values.
const QRCode = require('qrcode')

QRCode.toFile(
  'foo.png',
  [{ data: Buffer.from([253,254,255]), mode: 'byte' }],
  ...options...,
  ...callback...
)

TypeScript users: if you are using @types/qrcode, you will need to add a // @ts-ignore above the data segment because it expects data: string.

Multibyte characters

Support for multibyte characters isn't present in the initial QR Code standard, but is possible to encode UTF-8 characters in Byte mode.

QR Codes provide a way to specify a different type of character set through ECI (Extended Channel Interpretation), but it's not fully implemented in this lib yet.

Most QR Code readers, however, are able to recognize multibyte characters even without ECI.

Note that a single Kanji/Kana or Emoji can take up to 4 bytes.

API

Browser:

Server:

Browser API

create(text, [options])

Creates QR Code symbol and returns a qrcode object.

text

Type: String|Array

Text to encode or a list of objects describing segments.

options

See QR Code options.

returns

Type: Object

// QRCode object
{
  modules,              // Bitmatrix class with modules data
  version,              // Calculated QR Code version
  errorCorrectionLevel, // Error Correction Level
  maskPattern,          // Calculated Mask pattern
  segments              // Generated segments
}

toCanvas(canvasElement, text, [options], [cb(error)])

toCanvas(text, [options], [cb(error, canvas)])

Draws qr code symbol to canvas.
If canvasElement is omitted a new canvas is returned.

canvasElement

Type: DOMElement

Canvas where to draw QR Code.

text

Type: String|Array

Text to encode or a list of objects describing segments.

options

See Options.

cb

Type: Function

Callback function called on finish.

Example
QRCode.toCanvas('text', { errorCorrectionLevel: 'H' }, function (err, canvas) {
  if (err) throw err

  var container = document.getElementById('container')
  container.appendChild(canvas)
})

toDataURL(text, [options], [cb(error, url)])

toDataURL(canvasElement, text, [options], [cb(error, url)])

Returns a Data URI containing a representation of the QR Code image.
If provided, canvasElement will be used as canvas to generate the data URI.

canvasElement

Type: DOMElement

Canvas where to draw QR Code.

text

Type: String|Array

Text to encode or a list of objects describing segments.

options
  • type

    Type: String
    Default: image/png

    Data URI format.
    Possible values are: image/png, image/jpeg, image/webp.

  • rendererOpts.quality

    Type: Number
    Default: 0.92

    A Number between 0 and 1 indicating image quality if the requested type is image/jpeg or image/webp.

See Options for other settings.

cb

Type: Function

Callback function called on finish.

Example
var opts = {
  errorCorrectionLevel: 'H',
  type: 'image/jpeg',
  quality: 0.3,
  margin: 1,
  color: {
    dark:"#010599FF",
    light:"#FFBF60FF"
  }
}

QRCode.toDataURL('text', opts, function (err, url) {
  if (err) throw err

  var img = document.getElementById('image')
  img.src = url
})

toString(text, [options], [cb(error, string)])

Returns a string representation of the QR Code.

text

Type: String|Array

Text to encode or a list of objects describing segments.

options
  • type

    Type: String
    Default: utf8

    Output format.
    Possible values are: terminal,utf8, and svg.

See Options for other settings.

cb

Type: Function

Callback function called on finish.

Example
QRCode.toString('http://www.google.com', function (err, string) {
  if (err) throw err
  console.log(string)
})

Server API

create(text, [options])

See create.


toCanvas(canvas, text, [options], [cb(error)])

Draws qr code symbol to node canvas.

text

Type: String|Array

Text to encode or a list of objects describing segments.

options

See Options.

cb

Type: Function

Callback function called on finish.


toDataURL(text, [options], [cb(error, url)])

Returns a Data URI containing a representation of the QR Code image.
Only works with image/png type for now.

text

Type: String|Array

Text to encode or a list of objects describing segments.

options

See Options for other settings.

cb

Type: Function

Callback function called on finish.


toString(text, [options], [cb(error, string)])

Returns a string representation of the QR Code.
If choosen output format is svg it will returns a string containing xml code.

text

Type: String|Array

Text to encode or a list of objects describing segments.

options
  • type

    Type: String
    Default: utf8

    Output format.
    Possible values are: utf8, svg, terminal.

See Options for other settings.

cb

Type: Function

Callback function called on finish.

Example
QRCode.toString('http://www.google.com', function (err, string) {
  if (err) throw err
  console.log(string)
})

toFile(path, text, [options], [cb(error)])

Saves QR Code to image file.
If options.type is not specified, the format will be guessed from file extension.
Recognized extensions are png, svg, txt.

path

Type: String

Path where to save the file.

text

Type: String|Array

Text to encode or a list of objects describing segments.

options
  • type

    Type: String
    Default: png

    Output format.
    Possible values are: png, svg, utf8.

  • rendererOpts.deflateLevel (png only)

    Type: Number
    Default: 9

    Compression level for deflate.

  • rendererOpts.deflateStrategy (png only)

    Type: Number
    Default: 3

    Compression strategy for deflate.

See Options for other settings.

cb

Type: Function

Callback function called on finish.

Example
QRCode.toFile('path/to/filename.png', 'Some text', {
  color: {
    dark: '#00F',  // Blue dots
    light: '#0000' // Transparent background
  }
}, function (err) {
  if (err) throw err
  console.log('done')
})

toFileStream(stream, text, [options])

Writes QR Code image to stream. Only works with png format for now.

stream

Type: stream.Writable

Node stream.

text

Type: String|Array

Text to encode or a list of objects describing segments.

options

See Options.


Options

QR Code options

version

Type: Number

QR Code version. If not specified the more suitable value will be calculated.

errorCorrectionLevel

Type: String
Default: M

Error correction level.
Possible values are low, medium, quartile, high or L, M, Q, H.

maskPattern

Type: Number

Mask pattern used to mask the symbol.
Possible values are 0, 1, 2, 3, 4, 5, 6, 7.
If not specified the more suitable value will be calculated.

toSJISFunc

Type: Function

Helper function used internally to convert a kanji to its Shift JIS value.
Provide this function if you need support for Kanji mode.

Renderers options

margin

Type: Number
Default: 4

Define how much wide the quiet zone should be.

scale

Type: Number
Default: 4

Scale factor. A value of 1 means 1px per modules (black dots).

small

Type: Boolean
Default: false

Relevant only for terminal renderer. Outputs smaller QR code.

width

Type: Number

Forces a specific width for the output image.
If width is too small to contain the qr symbol, this option will be ignored.
Takes precedence over scale.

color.dark

Type: String
Default: #000000ff

Color of dark module. Value must be in hex format (RGBA).
Note: dark color should always be darker than color.light.

color.light

Type: String
Default: #ffffffff

Color of light module. Value must be in hex format (RGBA).


GS1 QR Codes

There was a real good discussion here about them. but in short any qrcode generator will make gs1 compatible qrcodes, but what defines a gs1 qrcode is a header with metadata that describes your gs1 information.

https://github.com/soldair/node-qrcode/issues/45

Credits

This lib is based on "QRCode for JavaScript" which Kazuhiko Arase thankfully MIT licensed.

License

MIT

The word "QR Code" is registered trademark of:
DENSO WAVE INCORPORATED