effector-react, mobx, recoil, and redux are all tools for managing state in React applications, but they approach the problem from different angles. redux relies on a single immutable store updated by pure functions, offering predictability at the cost of boilerplate. mobx uses mutable observables to automatically track dependencies, reducing boilerplate but hiding data flow. recoil introduces atomic state units that can be shared across components without wrapping the tree in providers. effector-react separates state logic from UI using stores and events, focusing on explicit data flow and type safety.
effector-react, mobx, recoil, and redux are all designed to solve the same problem β keeping your UI in sync with data β but they work differently under the hood. Let's compare how they tackle common problems.
redux keeps all state in one central object called a store.
createSlice.// redux: Define a slice
const counterSlice = createSlice({
name: 'counter',
initialState: { value: 0 },
reducers: {
increment: (state) => { state.value += 1 }
}
});
mobx lets you create observable objects that track changes.
// mobx: Create observable
const store = makeAutoObservable({
value: 0,
increment() { this.value += 1 }
});
recoil breaks state into small atoms.
// recoil: Define an atom
const countState = atom({
key: 'countState',
default: 0
});
effector-react separates state into stores and events.
// effector: Create a store
const $count = createStore(0);
const increment = createEvent();
$count.on(increment, (n) => n + 1);
redux requires dispatching actions to change state.
// redux: Dispatch action
dispatch(counterSlice.actions.increment());
mobx allows direct mutation inside actions.
// mobx: Call action
store.increment();
recoil uses setter functions from hooks.
useSetRecoilState.// recoil: Use setter
const setCount = useSetRecoilState(countState);
setCount((prev) => prev + 1);
effector-react triggers events to update stores.
// effector: Trigger event
increment();
redux uses useSelector to read data.
// redux: Select state
const value = useSelector((state) => state.counter.value);
mobx wraps components with observer.
// mobx: Observer component
const Counter = observer(() => <div>{store.value}</div>);
recoil uses useRecoilValue to read atoms.
// recoil: Read atom
const value = useRecoilValue(countState);
effector-react uses useUnit to bind stores.
// effector: Bind store
const count = useUnit($count);
redux uses createAsyncThunk for side effects.
// redux: Async thunk
const fetchUser = createAsyncThunk('user/fetch', async (id) => {
const res = await api.getUser(id);
return res.data;
});
mobx uses flow for async actions.
// mobx: Flow action
const fetchUser = flow(function* (id) {
const res = yield api.getUser(id);
this.user = res.data;
});
recoil handles async in selectors or components.
// recoil: Async selector
const userData = selector({
key: 'userData',
get: async ({ get }) => {
return await api.getUser(get(userId));
}
});
effector-react uses createEffect for side effects.
// effector: Create effect
const fetchUserFx = createEffect(async (id) => {
return await api.getUser(id);
});
While the differences are clear, all four libraries share many core ideas and tools. Here are key overlaps:
// Example: Shared hook usage pattern
function Counter() {
// All libraries provide a way to read state here
return <div>{value}</div>;
}
// Example: Automatic update
// Changing state in any library triggers a re-render
setValue(newValue);
// Example: Debugging
// All allow inspecting state changes during development
// Example: TypeScript interface
interface State {
count: number;
}
// Example: Community extensions
// Redux: redux-persist
// MobX: mobx-persist-store
// Effector: effector-storage
// Recoil: recoil-persist
| Feature | Shared by All Four |
|---|---|
| Core Tech | βοΈ React integration |
| Reactivity | π Auto UI updates |
| Debugging | π οΈ DevTools support |
| Types | β TypeScript ready |
| Ecosystem | π₯ Plugins & extensions |
| Feature | redux | mobx | recoil | effector-react |
|---|---|---|---|---|
| State Shape | ποΈ Single store | π§© Observable objects | βοΈ Atomic units | π¦ Stores & Events |
| Mutability | π Immutable | βοΈ Mutable | π Immutable | π Immutable |
| Setup | ποΈ Provider required | ποΈ Provider optional | ποΈ Provider required | π« No provider needed |
| Boilerplate | π High (without Toolkit) | π Low | π Medium | π Medium |
| Async Logic | β³ Thunks/Sagas | π Flow/Actions | π― Async Selectors | β‘ Effects |
redux is like a strict rulebook πβgreat for large teams that need predictability and standard patterns. Ideal for enterprise apps where debugging and structure matter most.
mobx is like a flexible notebook πβperfect for developers who want to write less code and move fast. Shines in dashboards or apps where state logic is complex but structure can be loose.
recoil is like a modular toolkit π§°βbest for apps that need fine-grained state sharing without global wrappers. Great for experimental features or apps heavily relying on derived state.
effector-react is like a precision instrument πβideal for domain-driven design where logic must be testable and separate from UI. Works well for complex business logic that needs clear data flow.
Final Thought: Despite their differences, all four libraries share the same mission β make React state management easier and more reliable. Choose based on your team's comfort level and project complexity.
Choose effector-react if you want explicit data flow with strong type safety and no need to wrap your app in a provider. It is ideal for complex domains where business logic needs to be tested independently from React components.
Choose mobx if you prefer writing less code and like mutable state that feels natural to JavaScript. It works well for rapid prototyping or apps where strict unidirectional data flow is less critical than developer speed.
Choose recoil if you need fine-grained reactivity and want to avoid prop drilling without the boilerplate of selectors. It is suitable for apps that need shared state across distant components without a global store monolith.
Choose redux (with Toolkit) if you need a predictable state container with a large ecosystem and dev tools. It is best for large teams that value strict structure, time-travel debugging, and clear separation of concerns.
React bindings for effector
npm install --save effector effector-react
Or using yarn
yarn add effector effector-react
import {createStore, combine, createEvent} from 'effector'
import {useUnit} from 'effector-react'
const inputText = createEvent()
const $text = createStore('').on(inputText, (_, text) => text)
const $size = $text.map(text => text.length)
const Form = () => {
const {text, size} = useUnit({
text: $text,
size: $size,
})
const handleTextChange = useUnit(inputText)
return (
<form>
<input
type="text"
onChange={e => handleTextChange(e.currentTarget.value)}
value={text}
/>
<p>Length: {size}</p>
</form>
)
}
useUnit in docs Units in docs createStore in docs createEvent in docs